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Sniper Elite V3 Benchmark

Man of Honour
OP
Joined
21 May 2012
Posts
31,940
Location
Dalek flagship
As I post my results we should see a clear pattern of FPS performance degradation as resolution increases and in theory this should be the 980's smaller bus coming into play to limit performance. If supersampling was off, this affect (again, in theory) should be less visible, if at all.

I had a fiddle earlier with the GPU vs. VRAM clocks and this particular bench needs VRAM Mhz.

The positive trade of course is heat/power and I seem to be drawing sod all from the wall.

I found the 512bit bus on the 290X had the edge at 4K compared to the 384bit bus on the Titans as well.
 
Man of Honour
OP
Joined
21 May 2012
Posts
31,940
Location
Dalek flagship
This is not a serious entry but see if anyone can spot what has gone very wrong here.:D

Sniper Elite 3 Benchmark Report (DirectX)
================================================================
Created: 2014-10-06 at 19:29:31
Version 1.11 Build Version: 2014.09.30.004
================================================================

Average FPS: 7.6
Minimum FPS: 5.0
Maximum FPS: 429.7

Number Of Frames: 601
Average Frame: 131.826ms
Minimum Frame: 2.327ms
Maximum Frame: 200.000ms

Machine Name: HAL4
Monitors: 1
Operating System: Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
System RAM: 16359MB
CPU: Intel(R) Core(TM) i7-3960X CPU @ 3.30GHz
Number of Cores: 12

GPU Name: NVIDIA GeForce GTX 690
Feature Level: DX11.0
Dedicated VRAM: 1956MB

Resolution Width: 3840
Resolution Height: 2160
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Obscurance Fields: ON
Tessellation: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF

:D:eek::D:eek::D:eek::D:eek::D:eek::D:eek::D:eek:
 
Man of Honour
OP
Joined
21 May 2012
Posts
31,940
Location
Dalek flagship
2 x GTX 690 @1180/1800
3960X @4.9
344.11 Drivers
DX11

1080p
Sniper Elite 3 Benchmark Report (DirectX)
================================================================
Created: 2014-10-06 at 20:10:47
Version 1.11 Build Version: 2014.09.30.004
================================================================

Average FPS: 129.2
Minimum FPS: 18.9
Maximum FPS: 1144.8

Number Of Frames: 9806
Average Frame: 7.739ms
Minimum Frame: 0.874ms
Maximum Frame: 52.998ms

Machine Name: HAL4
Monitors: 1
Operating System: Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
System RAM: 16359MB
CPU: Intel(R) Core(TM) i7-3960X CPU @ 3.30GHz
Number of Cores: 12

GPU Name: NVIDIA GeForce GTX 690
Feature Level: DX11.0
Dedicated VRAM: 1956MB

Resolution Width: 1920
Resolution Height: 1080
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Obscurance Fields: ON
Tessellation: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF



1440p
Sniper Elite 3 Benchmark Report (DirectX)
================================================================
Created: 2014-10-06 at 20:19:12
Version 1.11 Build Version: 2014.09.30.004
================================================================

Average FPS: 78.7
Minimum FPS: 5.0
Maximum FPS: 944.8

Number Of Frames: 5990
Average Frame: 12.703ms
Minimum Frame: 1.058ms
Maximum Frame: 200.000ms

Machine Name: HAL4
Monitors: 1
Operating System: Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
System RAM: 16359MB
CPU: Intel(R) Core(TM) i7-3960X CPU @ 3.30GHz
Number of Cores: 12

GPU Name: NVIDIA GeForce GTX 690
Feature Level: DX11.0
Dedicated VRAM: 1956MB

Resolution Width: 2560
Resolution Height: 1440
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Obscurance Fields: ON
Tessellation: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF



1600p
Sniper Elite 3 Benchmark Report (DirectX)
================================================================
Created: 2014-10-06 at 20:21:21
Version 1.11 Build Version: 2014.09.30.004
================================================================

Average FPS: 70.7
Minimum FPS: 5.0
Maximum FPS: 1041.9

Number Of Frames: 5375
Average Frame: 14.148ms
Minimum Frame: 0.960ms
Maximum Frame: 200.000ms

Machine Name: HAL4
Monitors: 1
Operating System: Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
System RAM: 16359MB
CPU: Intel(R) Core(TM) i7-3960X CPU @ 3.30GHz
Number of Cores: 12

GPU Name: NVIDIA GeForce GTX 690
Feature Level: DX11.0
Dedicated VRAM: 1956MB

Resolution Width: 2560
Resolution Height: 1600
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Obscurance Fields: ON
Tessellation: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF
 
Soldato
Joined
22 Jul 2012
Posts
15,884
Location
London
2600K @5Ghz
Single 290 @1285/1625
14.9
Mantle

71.1fps

Sniper Elite 3 Benchmark Report (Mantle)
================================================================
Created: 2014-10-06 at 21:00:18
Version 1.11a Build Version: 2014.10.03.001
================================================================

Average FPS: 71.1
Minimum FPS: 21.5
Maximum FPS: 577.9

Number Of Frames: 5415
Average Frame: 14.070ms
Minimum Frame: 1.731ms
Maximum Frame: 46.587ms

Machine Name: PETEY
Monitors: 1
Operating System: Windows 8 (build 9200), 64-bit
System RAM: 8130MB
CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
Number of Cores: 8

GPU Name: AMD Radeon R9 200 Series
Feature Level: Mantle
Dedicated VRAM: 4096MB

Resolution Width: 1920
Resolution Height: 1080
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Obscurance Fields: ON
Tessellation: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF
 
Caporegime
Joined
12 Jul 2007
Posts
40,511
Location
United Kingdom
2600K @5Ghz
Single 290 @1285/1625
14.9
Mantle

71.1fps

Sniper Elite 3 Benchmark Report (Mantle)
================================================================
Created: 2014-10-06 at 21:00:18
Version 1.11a Build Version: 2014.10.03.001
================================================================

Average FPS: 71.1
Minimum FPS: 21.5
Maximum FPS: 577.9

Number Of Frames: 5415
Average Frame: 14.070ms
Minimum Frame: 1.731ms
Maximum Frame: 46.587ms

Machine Name: PETEY
Monitors: 1
Operating System: Windows 8 (build 9200), 64-bit
System RAM: 8130MB
CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
Number of Cores: 8

GPU Name: AMD Radeon R9 200 Series
Feature Level: Mantle
Dedicated VRAM: 4096MB

Resolution Width: 1920
Resolution Height: 1080
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Obscurance Fields: ON
Tessellation: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF

Well hello there, not bad for a 290P. :cool:
 
Soldato
Joined
22 Jul 2012
Posts
15,884
Location
London
2600K @5Ghz
2 x 290 @1270/1625
14.9
Direct X
1080p


Sniper Elite 3 Benchmark Report (DirectX)
================================================================
Created: 2014-10-06 at 21:59:48
Version 1.11 Build Version: 2014.09.30.004
================================================================

Average FPS: 127.8
Minimum FPS: 20.6
Maximum FPS: 734.3

Number Of Frames: 9701
Average Frame: 7.822ms
Minimum Frame: 1.362ms
Maximum Frame: 48.504ms

Machine Name: PETEY
Monitors: 1
Operating System: Windows 8 (build 9200), 64-bit
System RAM: 8130MB
CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
Number of Cores: 8

GPU Name: AMD Radeon R9 200 Series
Feature Level: DX11.0
Dedicated VRAM: 3072MB

Resolution Width: 1920
Resolution Height: 1080
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Obscurance Fields: ON
Tessellation: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF
 
Soldato
Joined
25 Jun 2009
Posts
7,733
82 fps for me :cool:
GTX 970 Asus Strix, 1080p...... one card only

Sniper Elite 3 Benchmark Report (DirectX)
================================================================
Created: 2014-10-06 at 23:41:37
Version 1.11 Build Version: 2014.09.30.004
================================================================

Average FPS: 82.3
Minimum FPS: 19.2
Maximum FPS: 548.5

Number Of Frames: 6265
Average Frame: 12.149ms
Minimum Frame: 1.823ms
Maximum Frame: 52.126ms

Machine Name: MALS
Monitors: 1
Operating System: Windows 8 (build 9200), 64-bit
System RAM: 8067MB
CPU: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
Number of Cores: 8

GPU Name: NVIDIA GeForce GTX 970
Feature Level: DX11.0
Dedicated VRAM: 3072MB

Resolution Width: 1920
Resolution Height: 1080
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Supersampling: 2.25x
Anisotropic Level: 16
Obscurance Fields: ON
Tessellation: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF
 
Last edited:
Soldato
Joined
22 Jul 2012
Posts
15,884
Location
London
No truth without proof :cool:
I smell pebcak :p

Has anyone else found that this bench lets them clock their card(s) higher than they would usually be able to in most other games/tests?


ED:
82 fps for me :cool:
GTX 970 Asus Strix, 1080p...... one card only

You need to set SSAA to 4x, Mal :)
 
Last edited:
Soldato
Joined
25 Jun 2009
Posts
7,733
no, the card is clocked via Heaven only and then backed off for gaming, i never adjust it to suit any one game..........all games !!!!!

if i want more FPS then i'd buy another card next month :cool:
 
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