Greece here.
Both got the cards with phone order on 27/12 and
A friend of mine told me that his new HD7970 card is louder than GTX580.
I take it's 579 euros?
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Greece here.
Both got the cards with phone order on 27/12 and
A friend of mine told me that his new HD7970 card is louder than GTX580.
Yeap.I take it's 579 euros?
579Euros is crazy overpriced.
Yes I have to agree with you but with GTX580 at 500euro here in Greece the new king of single core gpu HD7970 costs a little bit more.579Euros is crazy overpriced.
Is the rather silly xfire different res situation still in place on these cards or have they found a way to allow different (horizontal) resolutions ?
I for example would like to use ;
1200x1600 (portrait) : 2560x1600 : 1200x1600 (portrait)
What score do you get in Unigine with tessellation optimizations disabled? (and what do you get with them enabled?).
I've heard that tessellation is improved over 6970 but still not that good at high levels compared to NVidia.
What score do you get in Unigine with tessellation optimizations disabled? (and what do you get with them enabled?).
I've heard that tessellation is improved over 6970 but still not that good at high levels compared to NVidia.
It is good to see it neck 'n neck with 6970 crossfire . How are you liking the card so far or have you not had too much time to play other titles with it?.
Could you possibly do the Metro2033 TimeDemo if you have it please?.
Thank you for the information and that goes to Gibbo and Rich also .
Heard where? As far as I know it's better than Nvidia's Tessellation atm.
This chart shows the performance of AMD’s SubD11 sample, which is included in the DirectX SDK. It clearly demonstrates what I already derived from AMD’s tessellation graphs: the 7970 still suffers from an exponential dropoff in tessellation performance.
Sure, the initial performance of the card is much higher than any other, but it comes down quickly, and as we can see in the chart, from about factor 11, it is already below the level of a GTX580. At about level 14, it’s starting to struggle to keep up with the GTX560Ti.
http://scalibq.wordpress.com/2011/12/24/amd-and-tessellation-a-difficult-relationship/How does this translate to real-life performance though? Well, that is an interesting situation. The AMD camp has been screaming that many tessellation games and benchmarks are unfair, paid by nVidia etc, and they use unrealistic amounts of tessellation. Well, I have discussed Crysis 2 myself… And although there is some truth to the notion that Crysis 2 may use a bit more detail than required here and there, it’s not as extreme and unrealistic as some people tried to make out… As a result, the tessellation is generally within the ‘sweet spot’ range of the new Radeon 7970. So although the 7970′s tessellator still is not exactly perfect in terms of scaling, it is now good enough to stay ahead of the GTX580. Tomshardware tested Crysis 2 at Extreme and Ultra levels for example: http://www.tomshardware.com/reviews/radeon-hd-7970-benchmark-tahiti-gcn,3104-8.html
So that’s a bit of a shock for the AMD camp, I suppose. AMD is now outperforming nVidia in games and benchmarks that they always claimed were completely unfair and biased towards nVidia. But as we see from the German chart above, AMD can only win tessellation benchmarks if they stay below factor 11. Which is hardly unfair or unrealistic. Now if they turned everything hard to factor 64, then the AMD camp would have had a point. Now they just look like the spreaders of FUD that they really are. Being a neutral observer myself (and I suppose it also helps that I’m a developer myself, so I have a reasonable idea of the amout of geometry you can safely and realistically feed a card vs total overkill), I can look back at my earlier Crysis 2 posts without any shame. Nothing I have said is invalidated by the Radeon 7970. Likewise, being neutral I have no problem with the Radeon 7970 being the fastest card.