Can I just ask about these long distance runs.
Do you simply just plonk your bookmark. And just hyperdrive into and out of each system (fuel scooping on the way) ?
And that's pretty much it?
Yes and no. Let me explain:
- First up, you need a decent jump range. don't need weapons, some shields are useful (IMO). Ensure you have an advanced disco sensor (to avoid systems with John Travolta in them)
- Personally I just picked a random location part way around the galaxy, and not towards the middle, as I assumed everyone would normally do that
- You've limited to plotting a distance of 1000LY, so the best case scenario is a set of 5 to achieve this. To get around this, I dropped a bookmark at the final target destination, such that I could then target that direction with an intermediary point each time
- You can't scoop all stars, and I found myself going through sections where I was not stopping at scoopable in my normal route. What I found worked was to stop when I was at 25% remaining fuel, go into galaxy map and look for a star with any of the following letters: KGBFOAM. That ensured I never ran out
- Ensure you're ship as a cargo rack. When you've in the galaxy map plotting, REDUCE your absolute max jump range. So if you can potentially jump 40LY, reduce it to say 35. That will make your ship a good deal more economical
- Do take an AFMS and learn how to use it. Be aware that it cannot repair your hull, so be careful, maybe go with armoured hull or both
Hope that helps.