Publishers to fine 25,000 game pirates

I know someone who got an email from they're ISP the other day actually, saying that they had been informed that they were downloading digital content without the owners permission etc etc.

They couldn't do anything, as it wasen't on his server or something, but they had to inform them of they're actions, and take action approprietly.

Quite random indeed.
 
My favourite argument has to be the try before you buy nonsense.

Picture the scene, bit peckish outside Sainsbury's? Why not go in mooch around the bakery, grab a bag of donuts and a bag of cookies, eat half of each, dump the cookies and take the donuts to the till?
 
My favourite argument has to be the try before you buy nonsense.

Picture the scene, bit peckish outside Sainsbury's? Why not go in mooch around the bakery, grab a bag of donuts and a bag of cookies, eat half of each, dump the cookies and take the donuts to the till?


Never see in supermarkets people giving out tasters to new products?
 
Correct me if i'm wrong but don't virgin broadband give you 3 warnings if you download music, games etc and then stop your internet connection. If all broadband companies did this piracy would be over?
 
There are massive social movements in some countries based on piracy. Whilst not true in the UK you only have to look at Brazil (where artists dont even try to make money from their CDs any more) or Sweden (where there is a whole political party (with some support) to piracy).

It also does change the economic landscape - digital grows artists rights, and thus profits, hugely. As such it is the perfect moment to re-evaluate artists' profits.


THose are as a result of piracy, not a cause. If people are going to break the law on a widescale level then the econmic and social landscape will change, but that doesn't explain to any degree why piracy is happening in the first place...
 
I think a sense shared by much of society that the level of artists rights, greatly enlarged by digital content, are now too large is a cause. I also think that society's disdain for record labels, backed by artists constant stories of being ripped off by them, also turns society against paying for music.
 
Or a game industry that has been the architect of its own demise.

You have to be kidding. The Games industry is growing quicker than any other creative industry. It's now larger than the movie industry and set to continue at a massive rate if the movie industry and games industry figures are to be believed. Valve's Steam, for example, experienced 200% growth last year.
 
I think a sense shared by much of society that the level of artists rights, greatly enlarged by digital content, are now too large is a cause. I also think that society's disdain for record labels, backed by artists constant stories of being ripped off by them, also turns society against paying for music.

Perhaps, but I would think that happens on a far smaller scale than you suggest. I think the vastly overriding feeling is that of simply getting something for nothing with no risk of getting caught. I would suspect 99% of illegal downloaders couldn't give 2 *hoots* about the rights of the artist, it makes no difference to them either way.
 
Flammy said:
Perhaps, but I would think that happens on a far smaller scale than you suggest. I think the vastly overriding feeling is that of simply getting something for nothing with no risk of getting caught. I would suspect 99% of illegal downloaders couldn't give 2 *hoots* about the rights of the artist, it makes no difference to them either way.
Equally it makes no difference to artists. Fourty something percent of them believe online piracy makes no difference whatsoever to their overall pay (according to a, IIRC, Entertainment Media Research survey).
 
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