Grand Theft Auto 4

Maybe so but we all know nobody runs a Q6600 at 2.4GHz, 3gHz minimum or epic fail :)

Damn, I epic fail then!

Although wait, the games I play wouldn't run any quicker if I overclocked so there's no point. And I get to save power this way (running at 3GHz even at idle uses significantly more power).
 
I think it is UT3 where a quad 2.4 outperforms a dual 3.33. GTA 4 might be the same.

And UT3 certainly ran as smooth as butter on my PC so am hoping GTA IV will as I don't think the graphics will be any better, sure it'll run slower than UT3 though due to the bigger and more interactive environments.

The game has being released early in some country's apparently and people have copy's already.
 
at the end of the day, as long as it runs well looks sweet and i can run round doing stuff i dont want to do in real life im not bothered.
i know my 8500 and core 216 will be fine
dont see what all the fuss is about, yeah maybe it will run better on a quad, so what, you make use of what you have
i just know, that come wed / thurs there will be threads on here slating c2d's.
 
Wait a min, but if I am below the recommended reqs, yet it is at 4.2GHz, how am I?

I have more GHz than a stock 2.4GHz quad, so if both my cores where at 100% in GTA IV compared to the quad at 2.4GHz I'd be putting out more power still to the game...
 
Wait a min, but if I am below the recommended reqs, yet it is at 4.2GHz, how am I?

I have more GHz than a stock 2.4GHz quad, so if both my cores where at 100% in GTA IV compared to the quad at 2.4GHz I'd be putting out more power still to the game...

It's not about MHz though is it, it's about utilisation. more cores > more mhz in a multi core optimised environment.
 
It's not about MHz though is it, it's about utilisation. more cores > more mhz in a multi core optimised environment.

But if it utilizes 4 cores compared to a 2 core CPU fully, and utilized the 2 cores fully of the 4GHz dual, then surely it will perform faster on the dual that has more speed?

Thats the only way I currently understand it.
 
No, if multicore is the case then it's the same as was in UT3 and how it is set out to be in Alan Wake where each core gets assigned a specific task to streamline the workload. not try to brute force it through a smaller "tube" (bottle neck etc)
 
Oh even a 2.4GHz quad has more power than a 4GHz dual anyway.

But even if they did get assigned a specific task, 4 tasks on a quad = 2.4GHz each no? (one core for example), on the dual it's 2 on one core, so it has 2GHz each or something? If the C2D and C2Q had both the same total speed, then it's still equal no?

This is too confusing :\
 
I use 1280x1024 on a flat panel.

My CPU is at stock because it is quick enough for everything at that speed and you can use speedstep etc, but I will overclock for GTA if necessary and if it makes a big difference.

no point at that res u can even play crysis 60 +fps probably
 
If that was the case then there'd be no need for a quad in anything :p

Quads are for splitting load between more cores no?
Multi Core is the way forward so it saves us having to have 10GHz single cores etc.. no?

Besides quads are supposed to be faster? More cores = more speed in multi threaded apps no? But if you can clock a dual super high so it's able to output the same speed as a quad I don't see what the advantage is, only until the limitation of speed becomes a problem which I'd guess it is this is where quads come in?
 
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To the slaters consider this:

What the previous games lacked is a strong focus a story driven expierenc, their main story mode was actually pretty pap. Gta 4 has a really focused strong story mode, yes it dosen't have the same free roam abilities of san andreas, but seriously did you actually care if you could mod your cars or not? Graphics are also massively improved, alongside a whole muliplayer suite (which is excelent may I add).
 
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