Caporegime
- Joined
- 1 Mar 2008
- Posts
- 26,303
It's called story building, and it's pretty essential if they want to make this a long running thing.
im also going to predict that the red neck brother is going to find his brother without a hand and a zombie and not want to shoot him because hes his brother etc... but he will then get bitten and the others will be forced to kill both.
wow and I thought my tiny little spoiler was bad lol
We gone next level with future predictions !
That does sound like what may happen in the future but only time will tell, this series airs 3am in US ? If thats the case that really is for Zombies....
**Possible Spoilers**
After seeing the third episode I'm wondering if anyone can answer a question I've got?
Why, when the bloke stuck on the roof gets a hacksaw would he cut off his hand rather than cut through the handcuffs or the pipe securing him there?
** POSSIBLE SPOILERS **
Yep, maybe the saw wasn't able to cut through the hand cuffs..
Time also probably played a big factor - The zombies were just about to bust through the door, so he needed the quickest way to get free.
Better to lose your hand and escape, rather than keep your hand but get munched on by the zombies.
This is really awesome for a TV series. This and SG:U are my two must see shows atm!

yea with the amount of gun stores in america i dont see why the bag of guns was worth carrying around...lol yeah sure, I could go a few more kid shootings.
Nah I was just hoping for something unexpected or clever really. It seems like quite an easy place to live, the walkers are slow and dumb, and they have endless shops which seems to be full. I can envision myself just blowing up masses of them for fun.
The people annoy me, they have endless cars, (for ramming) endless empty shops (which seem to have stuff in) and they aren't using them. (like taking the parts of the sports car instead of going to the motorway full of cars on the way to the city)
Bit of a rant, I suppose you meant to appreciate that its harder than it looks.