Fixed several crashes and increased general stability
It's your overclock 111!!1!!11 troll mode...
Fixed several crashes and increased general stability
That AT mine nerf makes them pretty useless for the time being. Most people already have thermal optics on tanks and now if you want to mine a decent area you need to effectively hide otherwise your mines will disappear.. Should have just limited it to 6 mines per eng in play.
Ill just have to hope there is a noob at the wheel, oh and never die.Does this mean the pilots flares remain untouched? Strange wording otherwise.Flares reload times for Jets and Helicopter Gunners have been increased.
Reading between the lines on this one, looks like going Rambo with LMGs is nerfed pretty hard, you already have to manage large recoil and bullet spread - support is my bread and butter but I dont want to be a prone-in-a-corner bipod warrior.Slightly decreased the accuracy for all weapons on fully automatic, burst fire is now preferable at mid to long range.
Increased the effective accuracy of long bursts for LMGs when using a bipod.
Does this mean the pilots flares remain untouched? Strange wording otherwise.
Are you mad because you have no unlocks or what?
When they say m4a16, do they mean the engineer's M4?
If so.... FUUUUUUuuuuuu

Great, jets have been completely nerfed
What's the point flying any more?
Its still very possible to evade stingers with well timed turns, theres actually a video floating around showing how to evade stingers without having to pop flares, may not be 100% effective but its not like jets don't have a multitude of unlocks to make them ahrder to hit.
Besides, the patch isn't even out yet. We've no idea exactly how much they've been nerfed by.
My favourite weapon as well on assault. Sometimes i get confused with the number of M16/AR15 variants in this game, a3, a4, m4 m4a1 etc.No, the engineer's is the M4, it's the assault M416 which has been changed.

Fact or fiction: two stingers fired in unison always take down a jet/choppa?
My favourite weapon as well on assault. Sometimes i get confused with the number of M16/AR15 variants in this game, a3, a4, m4 m4a1 etc.![]()
Reduced the effectiveness of Stealth on Air Vehicles.
Reduced the effectiveness of Beam Scanning for Jets.
Reduced the damage done to Armored Vehicles and Infantry from AA guns.
Slightly Increased the power of Fighter Jet Cannons against all vehicle targets, especially Helicopters.
Decreased the power of Miniguns against Jets and Helicopters.
Increased the power of Stingers against Jets.
Flares reload times for Jets and Helicopter Gunners have been increased.
http://battlelog.battlefield.com/bf3/forum/threadview/2832654489494744784/