Soldato
- Joined
- 5 Sep 2011
- Posts
- 12,884
- Location
- Surrey
Most games sporting some sort of gimmicky or fancy physics are physX based but only because nVidia has been quick to offer the devs the kit not because there isnt anything as good out there. If we look at borderlands 2 we all see a mess of a physx title that is extremely picky about what setup it wants to run well or okayish on and which it dont with no regard to high end products (im talking strictly nvidia setup here not hybrids)
Actually if you look at latest Havok engine and what it can do using only the CPU and with a proper dev behind the coding it does make stuff like physx look like a joke due to the hugh difference in resource requirements between the two while being able to do the same. Now im not saying the AMD guy is right that there is no point but i would argue that at this point in time there is no need.
Not sure what you mean by mess of a physx. I think the whole idea with Borderlands was that it was a bit chaotic. I found that Borderlands PhysX ran better on lower tier cards than it did higher end, at least in the first couple of builds.
I guess I'm a little closed minded being that I currently own Nvidia GPUs, but people making petty knocks at the effects in BAO seem a bit bitter. It's not fair, no. But at the end of the day they're a company. People forget that Nvidia did actually buy out Ageia. That's their money spent, nobody else.

call it high expectations 
