Am I missing something here or is this just incredibly selfish? I mean laying 15 people off because he wants to work with a smaller team? Why not just hand the company to someone else who can take over Irrational Games with the staff structure intact then he can leave and do his own thing?
Am I missing something here or is this just incredibly selfish? I mean laying 15 people off because he wants to work with a smaller team? Why not just hand the company to someone else who can take over Irrational Games with the staff structure intact then he can leave and do his own thing?
Yeah seems they hit a brick wall, they are doing the right thing. Bioshock 1 was amazing 2 was ok and infinite was shocking, time to shake things up a bit. Which means some people need to lose jobs as they were going in a rubbish direction. Welcome to the real world
Yeah seems they hit a brick wall, they are doing the right thing. Bioshock 1 was amazing 2 was ok and infinite was shocking, time to shake things up a bit. Which means some people need to lose jobs as they were going in a rubbish direction. Welcome to the real world
I wanted SWAT 5.![]()

You clearly missed something, as you haven't read the article properly.
However, you also don't understand how games development works (this is how it works).
So he makes that decision for the whole company bar 15 people? I bet lots of those people weren't suffering from compromise or even needed an abundance of creativity in their jobs?FoxEye said:Also, when you're a creative endeavour, there's nothing worse than having to create just to pay the bills. It leads to compromise.
So he makes that decision for the whole company bar 15 people? I bet lots of those people weren't suffering from compromise or even needed an abundance of creativity in their jobs?