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Dirt 3 Benchmark Thread

Caporegime
OP
Joined
12 Jul 2007
Posts
40,436
Location
United Kingdom
5960x @ 4.9Ghz
4x Fury X @1050/500Mhz
15.15

2160P

2hdzf3c.jpg

<?xml version="1.0" encoding="UTF-8" ?>
<!-- Benchmark Mode Results -->
<benchmark directx_version="11" author="Matt" date="15:08:50 on 28/06/2015" machine="Home">
<average min_fps="225.334152" av_fps="281.912750" min_fps_ms="4.437854" av_fps_ms="3.547197" />
<track>
<settings name="aspen" route="route_0">
<car name="frx" />
<car name="20x" />
<car name="stx" />
<car name="mex" />
<car name="6r4" />
<car name="rs2" />
<car name="frx" />
<car name="20x" />
</settings>
<results samples="29874" min_fps="225.334152" av_fps="281.912750" min_fps_ms="4.437854" av_fps_ms="3.547197" />
</track>
<hardware_settings_config version="56" deviceId="0x7300">
<cpu>
<threadStrategy parallelUpdateRender="true" workerMapFile="system/workerMap8Core.xml" forceFeedbackProcessor="6" dvdStorageProcessor="7" dataSetMonitorProcessor="4" renderProcessor="0" updateProcessor="2" fileStreamProcessor="5" />
</cpu>
<audio_card>
<audio mixing="rapture3D" />
</audio_card>
<graphics_card>
<directx forcedx9="false" />
<stereo enabled="false" separation="0.015" convergence="1.5" />
<resolution width="3840" height="2160" aspect="auto" fullscreen="true" vsync="0" multisampling="8xmsaa">
<refreshRate rate="60" />
</resolution>
<gamma level="1.0" />
</graphics_card>
<graphics_detail level="medium" />
<shadows enabled="true" size="2048" maskQuality="2" />
<particles enabled="true" wind="true" dynamicRes="false" />
<crowd enabled="true" detail="2" />
<cloth enabled="true" tessellation="true" />
<postprocess quality="2" />
<groundcover mode="blended" clutter="true" />
<objects lod="1.5" maxlod="0" />
<trees lod="1.5" maxlod="0" />
<vehicles characterQuality="2" lodQuality="2" />
<envmap faces="6" size="1024" forceBilinear="false" />
<water update="true" detail="2" tessellation="true" />
<mirrors enabled="true" forceBilinear="false" width="1536" height="512" car_maxlod="0" car_culldist="500.0" />
<skidmarks enabled="true" />
<dynamic_ambient_occ enabled="true" quality="2" />
<night_lighting volumes="true" lights="0" shadows="true" />
<physics environmentalDamage="true" vehicleDamage="true" />
<input device_type="auto" />
<motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
</hardware_settings_config>
</benchmark>


1440P

2pzmj6b.jpg

<?xml version="1.0" encoding="UTF-8" ?>
<!-- Benchmark Mode Results -->
<benchmark directx_version="11" author="Matt" date="15:13:14 on 28/06/2015" machine="Home">
<average min_fps="232.031860" av_fps="333.219757" min_fps_ms="4.309753" av_fps_ms="3.001023" />
<track>
<settings name="aspen" route="route_0">
<car name="frx" />
<car name="20x" />
<car name="stx" />
<car name="mex" />
<car name="6r4" />
<car name="rs2" />
<car name="frx" />
<car name="20x" />
</settings>
<results samples="33367" min_fps="232.031860" av_fps="333.219757" min_fps_ms="4.309753" av_fps_ms="3.001023" />
</track>
<hardware_settings_config version="56" deviceId="0x7300">
<cpu>
<threadStrategy parallelUpdateRender="true" workerMapFile="system/workerMap8Core.xml" forceFeedbackProcessor="6" dvdStorageProcessor="7" dataSetMonitorProcessor="4" renderProcessor="0" updateProcessor="2" fileStreamProcessor="5" />
</cpu>
<audio_card>
<audio mixing="rapture3D" />
</audio_card>
<graphics_card>
<directx forcedx9="false" />
<stereo enabled="false" separation="0.015" convergence="1.5" />
<resolution width="2560" height="1440" aspect="auto" fullscreen="true" vsync="0" multisampling="8xmsaa">
<refreshRate rate="60" />
</resolution>
<gamma level="1.0" />
</graphics_card>
<graphics_detail level="medium" />
<shadows enabled="true" size="2048" maskQuality="2" />
<particles enabled="true" wind="true" dynamicRes="false" />
<crowd enabled="true" detail="2" />
<cloth enabled="true" tessellation="true" />
<postprocess quality="2" />
<groundcover mode="blended" clutter="true" />
<objects lod="1.5" maxlod="0" />
<trees lod="1.5" maxlod="0" />
<vehicles characterQuality="2" lodQuality="2" />
<envmap faces="6" size="1024" forceBilinear="false" />
<water update="true" detail="2" tessellation="true" />
<mirrors enabled="true" forceBilinear="false" width="1536" height="512" car_maxlod="0" car_culldist="500.0" />
<skidmarks enabled="true" />
<dynamic_ambient_occ enabled="true" quality="2" />
<night_lighting volumes="true" lights="0" shadows="true" />
<physics environmentalDamage="true" vehicleDamage="true" />
<input device_type="auto" />
<motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
</hardware_settings_config>
</benchmark>
 
Associate
Joined
3 Aug 2014
Posts
2,470
Location
Slamannan Falkirk
thread bump... I couldn't help myself.. new rig so decided to rerun this at max settings and 8 x msaa and with my old FX 8350 and 7950 960mhz core/ 1250mhz memory I got 109

so heres the results for my 4690k @ 4.5Ghz and 970 @ 1441/3802 driver version 10.18.13.5900
1080p
Untitled_zps36hhmepa.png
 
Last edited:
Associate
Joined
3 Aug 2014
Posts
2,470
Location
Slamannan Falkirk
so still playing with my overclock... I had noticed at the above overclock I get it sweet in games...but I need to go higher for benchtests.. but then its not as good in games!! go figure..
 
Last edited:
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