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Rise of the Tomb Raider Bench Thread

Associate
Joined
27 Sep 2012
Posts
367
368.69
GTX 1080 @ 1721/1860
1440p
4790K @ 4.4
DX12

Tomb%20Raider%20Benchmark.jpg
 
Last edited:
Associate
Joined
15 Jul 2015
Posts
32
Significantly better on DX12 for me on my semi-ancient hardware. :) DX11 is stuttering like hell. Could be because of 4 GB ram, for which very high textures are not recommended.

DX11
1080p
1x Fury @1040/500
i7 930 @4.0
16.7.1
Q2NctYr.png

DX12
1080p
1x Fury @1040/500
i7 930 @4.0
16.7.1
Sh5c8DR.png
 
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Joined
12 Sep 2013
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Location
Knowhere
I just tried running this bench again, DX12 with a Fury and it's still a stutter fest unless textures are dropped from very high to high. I was getting an overall average of 38.8 and minimums were around 8 seconds in the first area and then 2s in the next area and 0.something seconds in the last area, That was the second of two runs which was the better of the two. There's also a square shaped area in the bottom right side corner, that seems to be missing certain effects like shadows as it is a lot brighter when the area around it is darkened, It's a big square too, between 1/5 and 1/6 of the screen.

The game itself with textures at high runs great.
 
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