*** The Official Elite: Dangerous Thread ***

SPG

SPG

Soldato
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What can they do though ?

Hell the server infrastructure struggles to get 3 people in a wing in the same instance so decent CO-OP play is out of the question.
 
Soldato
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I've pretty much given up on it for now. I'm currently sat in my Cobra III with 3.9million and it is taking an age to get money. I simply don't have enough free-time to grind for hours on end just to get enough money to buy a new ship, and running missions wasn't bringing in enough cash at all.
 
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Doesn't it say something about the state of the game if people have to resort to a workaround just to earn enough money to do the things that they want to do?

If you want it all NOW, then yes... it says the players are an impatient bunch of children.

As I understand it, the whole point of Elite status (for which the game is named) is that it should take a long time to even get there.
All my cash, close on 300mil, has been earned in-game without exploits.

Exactly the problem isn't the game it's people's expectations that they can have all the shiny things right away. I think people have been spoilt with modern computer games that let you buy "special" editions which unlock everything from the start or in-game purchases.

And yes I said earlier in the thread if you are complaining about it being a grind then maybe this game isn't for you - Elite has always been this way from the very first game in 1984.

This is the underlying problem with the game, and has been from release. OK, you can forgive them for releasing it without the depth of content, but since its release they haven't back filled it. All they've done is add more and more shinny things to try and distract from the lack of depth within the game.

Yes, there's a grind in all games of this kind, but in ED it appears they've taken it to another level. Regardless of the livelihood you choose to take in game, it's a grind. It's advertised and sold with some grate strap lines: -



None of these are strictly true IMO.

Diehards will tell you to use your "imagination" to fill in the short comings such as the missing depth and broken BGS, it's an argument that can only be used for so long, 3 years is surely long enough :rolleyes:

Yes exactly imagination - I'm guessing so many of this generation are so used to having things immediately that lack of imagination must be pretty high. In the last few months I've been to Colonia and back twice, first time it hadn't been renamed from the obscure system name.

I've been out to the Formidine Rift searching for the mysteries which have been hinted upon. I'm currently heading back to the bubble to unlock Palin and then check out the mysteries of the ancient ruins along with the new mission that can come from Ram Tah once you have unlocked him.

Stop moaning about there being nothing to do - there is plenty to do but perhaps the game just isn't for you. There are plenty of space games on Steam maybe check the others out.

What can they do though ?

Hell the server infrastructure struggles to get 3 people in a wing in the same instance so decent CO-OP play is out of the question.

Really on the recent Colonia Christmas Convoy we had up to 25 CMDRs in the same instance by using the wing trick and I've regularly seen 10 CMDRs per instance through winging being achieveable.

My first glimpses of the new Dwarf stars in 2.2 whilst heading back from Colonia -

idSTPCml.jpg
 
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Exactly the problem isn't the game it's people's expectations that they can have all the shiny things right away. I think people have been spoilt with modern computer games that let you buy "special" editions which unlock everything from the start or in-game purchases.

And yes I said earlier in the thread if you are complaining about it being a grind then maybe this game isn't for you - Elite has always been this way from the very first game in 1984.



Yes exactly imagination - I'm guessing so many of this generation are so used to having things immediately that lack of imagination must be pretty high. In the last few months I've been to Colonia and back twice, first time it hadn't been renamed from the obscure system name.

I've been out to the Formidine Rift searching for the mysteries which have been hinted upon. I'm currently heading back to the bubble to unlock Palin and then check out the mysteries of the ancient ruins along with the new mission that can come from Ram Tah once you have unlocked him.

Stop moaning about there being nothing to do - there is plenty to do but perhaps the game just isn't for you. There are plenty of space games on Steam maybe check the others out.



Really on the recent Colonia Christmas Convoy we had up to 25 CMDRs in the same instance by using the wing trick and I've regularly seen 10 CMDRs per instance through winging being achieveable.

My first glimpses of the new Dwarf stars in 2.2 whilst heading back from Colonia -

idSTPCml.jpg

*nice picture by the way*

Although I agree with you on most parts I think that's half the problem with the game, I remember being filled with wonder when I first played the game back in 84 and to be honest when I played it last year the small sense of wonder returned but the major difference between 84 and now is "time".

The game really just takes too long to do even minor things in, for me personally it isn't I want it now give it to me but I will use every exploit I can find basically because I just don't have the time to do it properly. I know this isn't the games fault at all but at least with the "exploits" I can mitigate the time issue, I don't play open I only ever play solo (was never interested in the multiplayer part of it and actually was disappointed when they announced it as for me Elite was always "you" not "us") so I'm no effecting anyone's game apart from my own.

The grind was acceptable back in 84 because you were happy just to be playing such an awesome game but it's 2017 now , grinding for grinding sake or more so the fact the "content" of the game is a basically thinly disguised grind mechanic because let's face it there's really isn't any content apart from that. Everything is just geared towards getting the next module,ship etc

That was fine back in 84 but for me now I want more from a game, take Witcher 3 (yes I know different genre) but Christ the story in that game was just so good it kept you playing, the grind in the game became almost a forgotten thing because it was the story that kept you going.

I literally am thankful I can explore in ED because it's literally the only thing you can do that isn't a disguised grind mechanic but even that is the same process over and over again. It's a beautiful immense "demo" and one, being an original 84 player looked forward too so much it was unreal but like most things in life or as the saying goes, never meet your childhood hero's as they will only ever disappoint.

I tried again last night and with the new patches , yes it looks more polished and yes you now have multiple different things to do (although it's pretty much all the same stuff just slightly changed) and I thought right lets have a play and see what I can do now, humm donate 25k to someone, deliver some cargo for 13k deliver this for 8k ok, kill these pirates in this system check all the sites and kill all of them for 23k (not even going to leave the station for that)

At least when the Robigo (spelling) missions were broken they were "interesting" fly 800 light years , don't get scanned, people did chase you and for a price of 600k payment, they were actually interesting and fun to do but no they got binned because people were making too much money.. who cares, I didn't and seemingly most people didn't apart from a few "purists" on the forum.

My main problem is the game has no direction , no backdrop no theme, it's like a ship playable version of universe simulator on steam, back in 84 you didn't mind because it was just a "WOW.." game, even frontier and the ones after had a small story that pervaded through the game that were interesting.
 
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Soldato
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A story....
A goal with meaning.
OK, what story would you like? There are hundreds of story possibilities, multiplied by thousands of players' expectations and requirements.
How about a full-on engaging plot, like Mass Effect, with decision trees, multiplied up as above, and then another tenfold because once you've done one you'll want more?
Cool. Game offline. See you in 2039 when we've written and implemented all that.... Note that Star Citizen, who claim to be working toward delivering all that, will still be in development by that time, though!!

Once you have a COBRA the shine is lost really,
Really?
I marvelled at the cockpit of mine for a bit, but ditched it same day and moved on. I hate the damn things!!

Trading
Mining
Shooting
Exploring

4 things to do. To get the biggest ships you need to do the 4 above hundred of thousands of times.
Or do it well enough, using a bit of planning, forethought, mathematics and the Galaxy Map filters to find something more profitable to trade, to get a better ship and start taking down targets that earn you several million at a time... or run salvage missions, escort other players, do the passenger tours....

Or just enjoy the game and stop trying to get the biggest ship as your one and only end goal.


Diehards will tell you to use your "imagination" to fill in the short comings such as the missing depth and broken BGS, it's an argument that can only be used for so long, 3 years is surely long enough :rolleyes:
So don't play it, then. Wait half a century and then go enjoy the rich, buggy depth that Star Citizen will surely provide...

I don't recall having to use my imagination, so much as my eyes for reading all the stories and happenings in-game, on email, on server news updates and so on...
 
Soldato
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That really disappointed me. How bloody stupid that that happened. Surely FD can control these kind of things :(
Can't see videos here at work, but description sounds like NPC saw alien, panicked and shot at both targets... kinda like most people would.
Already seen several people shooting up these aliens anyway, so not exactly unreasonable?
 
Soldato
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Surely the pirates shouldnt be able to track you as you arent coming out of the FSD tunnel properly..

Has anyone in a wings been pulled out and had the other members of the wing be able to track/trace them and jump in to assist?
 
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Can't see videos here at work, but description sounds like NPC saw alien, panicked and shot at both targets... kinda like most people would.
Already seen several people shooting up these aliens anyway, so not exactly unreasonable?

NPC spawned in the same instance and opened fire on the player whilst the alien was arriving, the NPC kept firing whilst the guys Anaconda had no power and kept firing till the guy's Anaconda blew up..... A massive fail from FD and I would have been gutted if it was my first ALien encounter.
 

SPG

SPG

Soldato
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OK, what story would you like? There are hundreds of story possibilities, multiplied by thousands of players' expectations and requirements.
How about a full-on engaging plot, like Mass Effect, with decision trees, multiplied up as above, and then another tenfold because once you've done one you'll want more?
Cool. Game offline. See you in 2039 when we've written and implemented all that.... Note that Star Citizen, who claim to be working toward delivering all that, will still be in development by that time, though!!


Really?
I marvelled at the cockpit of mine for a bit, but ditched it same day and moved on. I hate the damn things!!

Trading
Mining
Shooting
Exploring


Or do it well enough, using a bit of planning, forethought, mathematics and the Galaxy Map filters to find something more profitable to trade, to get a better ship and start taking down targets that earn you several million at a time... or run salvage missions, escort other players, do the passenger tours....

Or just enjoy the game and stop trying to get the biggest ship as your one and only end goal.



So don't play it, then. Wait half a century and then go enjoy the rich, buggy depth that Star Citizen will surely provide...

I don't recall having to use my imagination, so much as my eyes for reading all the stories and happenings in-game, on email, on server news updates and so on...

We all have pretty screen shots from Elite, its not enough.

I spent hrs upon hrs of trading to OWN every ship in the game and the ones i like all A rated. The filters are woefully inadequate for starters, you still need to screen shot and scan each visit to determine the buy. Which in this day and age is just pathetic, or you use a on-line tool.

Sorry the content is there.

Make your own way to boredom via Grind should be the selling point.

EVERYTHING IN THIS GAME IS GRIND.

It has lost site of what it actually is with very bad design choices since BETA.

No one wants instant gratification, they want a fair and progressive system. TBH it succeeds until you get to a COBRA past this point its just a endless time sink doing.... 1000s upoin 1000s of time.

TRADING
SHOOTING
MINING
MISSIONS

I have not even begin to talk about Faction Ranks or the pointless beyond repetition that is powerplay.
 
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...

Yes exactly imagination - I'm guessing so many of this generation are so used to having things immediately that lack of imagination must be pretty high. In the last few months I've been to Colonia and back twice, first time it hadn't been renamed from the obscure system name.

I've been out to the Formidine Rift searching for the mysteries which have been hinted upon. I'm currently heading back to the bubble to unlock Palin and then check out the mysteries of the ancient ruins along with the new mission that can come from Ram Tah once you have unlocked him.

Stop moaning about there being nothing to do - there is plenty to do but perhaps the game just isn't for you. There are plenty of space games on Steam maybe check the others out.

...

Enlighten me on which "this generation" you're referring to?

I'm glad to read you've managed to fill your time by doing all these things and that you're enjoying it.

Perhaps when I was playing, I spent too much time playing it. I feel it certainly isn't a game you can quickly fire up & spend limited time playing daily. When I did regularly play it would be for at least a whole evening at a time, 3 to 4 hours, more if taking part in events such as the Distant Worlds Expedition and having to play catch up, where at Way Point 5 (NGC 6357) I face planted it and got a free express ride back to the bubble :D

Unfortunately for me the shine has certainly been rubbed off, I hope it'll pass and at some point in the not too distant future I'll get back into it.
 
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Well, I thought I'd fire it up and see what today's patch as brought and if it's fixed the poorly paying missions thing. First though I think I'll just go for a quick fly to get my hand back in.

Within two minutes of entering supercruise I get interdicted by some NPC scrote in a Viper III. I submit and once out of SC He starts shooting at me and I think 'fair enough, I'll have you'. I drop my throttle to 50%, spin my Cobra III around start shooting back. I receive a 200cr fine for firing back at him and a 5000Cr bounty on my head when I kill him for "murdering him". Which then causes the local authorities who have rocked up by now to scan me and start aggressing me. Thankfully I just about made it out with 3% hull left.

How the **** is that considered to be fair?
 
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I appreciate the game needs content. But I also hold onto what we have. In 1984 when I didn't all night awake playing the original on the BBC, I dreamt of a game like this, with graphics like this and landing on planets. Add in VR and I'm still in clover.

It had flaws, but we need to remember where we've come from.
 
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Well, I thought I'd fire it up and see what today's patch as brought and if it's fixed the poorly paying missions thing. First though I think I'll just go for a quick fly to get my hand back in.

Within two minutes of entering supercruise I get interdicted by some NPC scrote in a Viper III. I submit and once out of SC He starts shooting at me and I think 'fair enough, I'll have you'. I drop my throttle to 50%, spin my Cobra III around start shooting back. I receive a 200cr fine for firing back at him and a 5000Cr bounty on my head when I kill him for "murdering him". Which then causes the local authorities who have rocked up by now to scan me and start aggressing me. Thankfully I just about made it out with 3% hull left.

How the **** is that considered to be fair?
And you didn't already have some sort of bounty on you?
 
Soldato
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Within two minutes of entering supercruise I get interdicted by some NPC scrote in a Viper III.

1/. Did you scan him first and confirm that he was Wanted? If not, that is a crime.
2/. You said he was shooting at you... Did he actually score some hits on you before you fired? If not, that is also a crime.

The 200Cr fine is usually an indicator that you have not followed correct safety procedure and should fly off before you get into more trouble.

We all have pretty screen shots from Elite, its not enough.
Whoever mentioned that?

I spent hrs upon hrs of trading to OWN every ship in the game and the ones i like all A rated.
I guess you've 'won' the game, then. Well done. Uninstall and play something else...

The filters are woefully inadequate for starters, you still need to screen shot and scan each visit to determine the buy. Which in this day and age is just pathetic, or you use a on-line tool.
Inadequate for what?
You are supposed to think about what you're doing, to some extent, you know... You can't just get something and see where it will sell for a satisfactory price. This isn't Freelancer.
You can look at what sorts of routes goods sell on, or what sorts of systems might buy it, depending on population and the like... but that's the Risk vs Reward aspect. If it was all laid out and guaranteed, what would be the point?

EVERYTHING IN THIS GAME IS GRIND.
The Division - Shoot up people to get more gear, to shoot people better, to get more gear, to shoot people better, to get more gear, to shoot people better, to get more gear, to shoot people better, to get more gear, to shoot people better, to get more gear.... GRIND.

The Crew - Drive faster than anyone else, to get more gear points so you can drive faster than anyone else, to get more gear points so you can drive faster than anyone else, to get more gear points... GRIND.

Most games are just grind.

TBH it succeeds until you get to a COBRA past this point its just a endless time sink doing.... 1000s upoin 1000s of time.
Bigger ships take more to maintain.
You get more money if you stick with a faction and do more missions for them.
After that, it's a very different game flying a large, slow ship in combat against much smaller and faster ships.

I have not even begin to talk about Faction Ranks or the pointless beyond repetition that is powerplay.
Have you not actually done any of it, then?
 
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Anyone having a crack at this 100mil mission?

Went over to the alien ruins last night and it seems pretty complex. The guys in the FD Forum canon thread are all over it but it looks like the combinations of relics are different for everyone.
 
Soldato
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Anyone having a crack at this 100mil mission?

Went over to the alien ruins last night and it seems pretty complex. The guys in the FD Forum canon thread are all over it but it looks like the combinations of relics are different for everyone.

If they're different for different CMDRs that just seems bonkers...

From what I've read it seems some have been shown to be common across CMRDs, and other different. The question is, are the different cases bugs?

I must say just shuffling and trying combinations etc isn't my bag, so I won't be flying over there... Which I think - having done my Thargoid interdiction - leaves me not want to do anything in the game again...
 
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If they're different for different CMDRs that just seems bonkers...

From what I've read it seems some have been shown to be common across CMRDs, and other different. The question is, are the different cases bugs?

I must say just shuffling and trying combinations etc isn't my bag, so I won't be flying over there... Which I think - having done my Thargoid interdiction - leaves me not want to do anything in the game again...

Yeah, it's still quite vague at the mo. There will be a common pattern, despite the match-ups between relic & obelisk being seemingly unique to each player, at this point. Those canon thread guys are pretty hardcore in trying to figure out the mysteries, even going as far as using audio analysers and video enhancement etc. I'm pretty sure that it'll be figured out within the 2 week time frame.
 
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