Soldato
- Joined
- 5 Feb 2009
- Posts
- 3,824
Been playing Dragon's Dogma: Dark Arisen whenever time has permitted for the past month. A bit rough round the edges in some areas, but it's got so much going for it. A really deep RPG class/level/skill system with loads of variety, and it actually encourages you to swap between classes. It can feel like a different game depending on what you're playing. The pawn system is really innovative and works really well. It makes it feel like a party-based RPG without taking away from the single avatar third-person mechanics. The AI is surprisingly good as well (the odd goof notwithstanding). I like the way they've done magic too - it's something of a pain to use as spells take a long time to incant, but they feel properly powerful and with great effects.
If this had had a bigger budget and had they been able to expand the map, improve the variety of scenery and enemies, and properly populate the settlements it could have been up there with the greatest RPGs of all time I reckon. Despite its flaws it still ranks up with the best in the genre for me personally just based on how it's sucked me in and how much damn fun it can be at times. You can climb on a griffin as it flies away, clambour over huge dragons to stab their hearts, scale a cyclops' back!
If this had had a bigger budget and had they been able to expand the map, improve the variety of scenery and enemies, and properly populate the settlements it could have been up there with the greatest RPGs of all time I reckon. Despite its flaws it still ranks up with the best in the genre for me personally just based on how it's sucked me in and how much damn fun it can be at times. You can climb on a griffin as it flies away, clambour over huge dragons to stab their hearts, scale a cyclops' back!