Don
At least it saves the boring grind from getting your first car - a Demio/something equally **** - and pointlessly going through the motions in the Sunday Driver Leagues.
That was my favourite bit though - once money became no object it became too easy, up until that point it felt like logical progression, and forced you drive certain types of car you would otherwise not consider.
I'm just not a fan of a completely open sandbox, that was my main issue with Project Cars. Whilst it was a great simulator with full race weekends etc, and flexibility to do whatever sort of race you liked, to me that was it's biggest downfall in that I didn't actually know what I wanted to do, and after driving your favourite car around your favourite track a few times, it felt like a chore and I lost interest.