D&D 5e, starting a game soon, any DM's have tips?

Soldato
Joined
6 Sep 2005
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5,996
Location
Essex
Cheers Dave, it has been fun having you as a DM, and you've inspired me to want to give it a go which is saying something! LMoP and its extension has been a good learning experience.

Onwards and upwards, I have so many bad jokes to come with Owain.

@lordhughes did you decide on a class?
 
Soldato
Joined
24 May 2009
Posts
20,154
Location
North East
In our game last night our DM (@Shamikebab ) decided to try and chase us with a dragon. I think I trumped you mate by responding by using Dimension door to move 400 foot and land myself and the Barbaroan on the dragons back for some midair combat.

It almost went horribly, horribly wrong but it was worth it!
 
Soldato
Joined
24 May 2009
Posts
20,154
Location
North East
It was an utter success!

I'm kind of coming to view Eriden as a tolerant, doting parent who is constantly on edge for a sugar drunk child (see Hendel) doing something stupid or life threatening
 
Associate
Joined
12 Nov 2012
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1,075
Location
Gloucestershire, UK
Lets be honest ... its mostly Cernan, Wiltix has never done anything irresponsible except for the time he got obsessed with that boulder trap.

Quick write up of Cernans antics that i did for a friend


Characters:
Eriden: halfling druid
Wiltix: gnome barbarian
Cernan: ass(imar) warlock (i think?)
Hendel: dward barbarian
Owain: human cleric

While onboard an airship one of the crew spots a dragon approaching us, everyone gets ready to fight except for Cernan who hatches a plan. Using the spell Dimension door he can teleport himself and one willing being up to 500ft, land on the dragon and attack it. If they should fall off he can use his wings and he can cast fly on Hendel to give him a chance to return to the ship or climb back on the dragon. (at this point we ask Cernan if he is 100% sure he knows how his spells work, he assures us he does)

When the dragon gets within range Cernan puts his plan into action, himself and Hendel teleport to the dragons back … Cernan immediately falls off, Hendel manages to keep his footing and land a few good blows on the Dragon. (as he falls off the dragon Cernan reiterates his plan, but is reminded that Fly requires you to touch the target)

Seeing things go wrong (as predicted) with the Cernans plan, Eriden morphs into a giant Eagle and heads out to help. Next turn Hendel falls off the dragon, Cernan casts Dimension Door and lands himself on the airship. Eriden managed to catch Hendel in his talons and fly alongside the dragon. Hendel then proceeds to attack the dragon while being held in the air by Eridens talons and they both take a hit from the dragons poison breath for their troubles.


The dragon is now in range of the airship so everyone starts popping shots at him with crossbows and the ballista that is mounted on the back of the ship. Owain has enlisted the help of a crew member to reload it speeding up the rate it can fire. Before the dragon can get close enough to attack the airship it dives towards the forest seeking shelter.

We dub the ambitious plan the “Hendel Bomb” and start to discuss how much damage would be dealt to a dragon by a dwarf falling at terminal velocity …
 
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