I've put about 6 hours into this and sadly now regretting buying it. When everything works its definitely fun and the gunplay is very similar to BF3 which was easily my favourite in the franchise. Things I've noticed in no particular order:
- Huge variation of server performance with some servers every one you aim at basically dies and you end up with a silly score whilst others you literally shoot through people, enemies are frozen in place like some sort of duke nukem decoy and there's rubber banding. Seems like 80% of my games are fine with the 20% being complete trash
- Grand conquest game breaking bugs!!!!! Bombs literally despawning and never spawning again for the entire match so you lose if you're attacking even if you were dominating the other team. Had this happen twice now
- Damage to bombers is pathetic. Seriously, BOOST THE DAMAGE OF AA TO BOMBERS!!!! Stationary AA is completely useless against a bomber and you'll down a fighter if you're very lucky as most of them are blocked by terrain.
- Invisible wall rubbish around entities - This one genuinely winds me up. I've tried to fire from being multiple objects now such as destroyed tanks, fortifications etc and there's always a hit reg issue with some sort of invisible wall which the bullet hits instead. The enemy can return fire though so you're literally just a target in this situation! Easily reproducible and complete crap.
- Tank round damage on infantry is the most pathetic thing I've ever seen in a game. Hit a guy directly in the face with a tiger shell? 80 damage.... Splash damage is even worse! This is a complete joke and needs hot fixing.
- Medic weaponry is complete trash until late level unlocks it seems. I know they are designed for closer combat but they aren't even good at that seen as any support will completely mince you in a 1v1.
- frag grenade damage - complete joke just like tank rounds. Won't actually kill anyone unless they pick it up and cram it into their rear end.