The first 20 hours of BotW was one of the best gaming experiences I've had, but after that point the game becomes far too easy and a lot of the magic disappears.
I'd like Nintendo to fix this in a future open world Zelda game, even above fixing all the other flaws such as lack of story, characters, music, bosses and dungeons (See Majoras Mask for a Zelda game where these things were done well).
Yeah the early game is very special, particularly the first time.
it reminded me of playing Oblivion, when you escape out of the sewer into the light and there is a whole world there waiting to be explored. When you walk out the shrine of resurrection and the camera pans back and the music kicks in... just stunning.
I thought the music was done brilliantly, it doesn't have a typical soundtrack but the piano kicking in when you're galloping across the open plains seemed to fit perfectly.
Most of the old Zelda games didn't do it for me, too formulaic, the dungeons especially, it always felt like there was only one solution to each puzzle.
The next game will be very interesting, will they stick with the BotW style or will they try and please the old school fans more this time?