Not correct. Sony and MS have already said AMD is putting in hardware accelerated ray tracing in 2020 Navi.
So while in the past Ray Tracing is software basedit won’t be going forward. The fact is that RTX cores Run Ray Tracing up to 10 times faster than any software Ray Tracing has ever managed.
Additionally there is a lot of Ray Tracing misinformation about AMD. People think that just because a game uses Nvidia RTX cores that AMD can’t do Ray Tracing on the same game. That is incorrect - AMD is free to turn on Ray Tracing API vis Vulkun or DX12 whenever it wishes to. NO game is locked away from them. They can do Ray Tracing on any game whenever they wish
I do think Nvidias API will die out though. I can’t see developers doing Nvidia And ANd Ray Tracing seperately. Nvidia will own Ray Tracing until 2021. When those console games come out they will be using the open source DX12 api and PC games will do the same
Agreed. Nvidia can have all the ray tracing fun for now but developers will always develop for consoles first, at which point if they'll favour whatever they're using. Maybe Nvidia's RT cores will just be THAT much more efficient than the competition.