Free is always a pretty good deal.
This is from the developer of a VR Apollo lunar module simulator.
'Hey all,
Ok, I have good news and bad news. Which one do you want to hear first. Oh wait, you don’t have a choice. Good news first.
The first release is going to be entirely free. It will be like the “free” version of EL3D in that you can shoot the approach in P66.
The bad news is that all of the features of ELVR will take a few more months of work. I have the infrastructure in place but just don’t have the time to get it all together by the anniversary. I am forcing myself to concentrate on features pertinent to the short approach and related requirements. I have put a lot of work into scenery out to the entire extent of PDI but you won’t see it on the first release. Once I have P63 up and running you will see it all. LROC data is awesome. But you know what is actually better photos? – Apollo 10. They shot the entire approach with lighting similar to the 11 mission. However for some reason just as they got within 20km or so of the landing site, the film roll ends. But LROC helps a lot.
Right now ELVR supports Vive and Oculus. I have bought a Samsung headset to see about compiling for Windows Mixed Reality supported by a bunch of other headsets. However, that involves the dreaded Microsoft store and related issues. If I have any time I will try to get a WMR version out soon after the “normal” Vive / Oculus one.
OK – back to work…
Regards,
Ron
http://www.eaglelander3d.com/index.html