So far from what I've played I'd be tempted to give this game a 10, it's incredible - but...
Supernova is unplayable if you don't want to be a lone wolf, you either have companions set to passive and have them hidden in cupboards/behind rocks (which kills immersion and doesn't let you utilise their pretty awesome abilities) or they die, literally stub their toe on a staircase and explode into a bloody mess. It's awful, I dropped down to hard because I want to use companions, which is just idiotic.
No game can be perfect but this is a completely arbitrary and enforced rule on what otherwise is an incredibly well implemented game mode. Supernova rocks the socks off of survival from Fallout, has really good HUD tracking of your needs and isn't overly punishing on death as you still have town entry/exit autosaves to fall back on. Yet you can't access the gamemode unless you play solo, how many Zero G's did the person behind that decision down before work that day?
Also gamepad controls are bonkers bad but I can live with that, default layout is nothing like what you'd expect in this kind of game and legacy layout (which is very close to Fallout) has SHARE (select basically) set to weapon swap lol, I find myself staring at my PS4 pad like a 90 year old trying to use a keyboard every time I want the weapon wheel. Got me killed more than I'd like. Share should be the inventory, and circle (B) should be weapon swapping. Another odd design decision.