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Did AMD just kill off RTX

Soldato
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Under the hot sun.
With the lackluster support of RTX in games and now it is confirmed AMDs RDNA 2 will have hardware rayracing, is RTX all but dead? AMD will have have mass RT adoption through the consoles and their RDNA 2 GPUs will become the de facto place to game with raytracing.

https://news.xbox.com/en-us/2020/02...ocid=Platform_soc_omc_xbo_tw_Video_lrn_2.24.1

Shhh, don't say such things here :D

Hell that console killed anything bellow 2080Ti..... Who in the right mind won't buy even a £500 XBX, when to get same specs on PC you need almost £2000?
And with the new XBX been just a PC technically with a W10 light on top, won't be surprised if we will be able to play PC games on it through the XBX platform. We already do so with the XBX games on PC.

Interesting times ahead :)
 
Soldato
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What, have AMD created non a DX API for raytracing?

The Xbox series X will use Direct x Ray tracing according to the article but the Playstation 5 api will most likely be using something different like Playstation 4. The RDNA 2 architecture is rumoured to do Ray Tracing through the shaders unlike the Nvidia method which uses a dedicated unit. How all this pans out i have no idea.
 
Soldato
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Under the hot sun.
What, have AMD created non a DX API for raytracing?

Nope. AMD is using DX12/DXR.

However RTX except the name of the cards, is the name of the NV propriatery RT API used only on 1 game atm. The Wolfenstein Youngblood. Which the reason why this game looks & performs that much better than the rest of RT games using DXR. However DXR going to be industry standard with the XBX, while the RDNA2 optimizations will come straight to the PC without requiring any extra work for porting.

So if using DXR only with RDNA2 optimizations but no custom optimizations for Nvidia RT cards, we might have the same performance issues we had with all the titles except Youngblood.
 

TNA

TNA

Caporegime
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Shhh, don't say such things here :D

Hell that console killed anything bellow 2080Ti..... Who in the right mind won't buy even a £500 XBX, when to get same specs on PC you need almost £2000?
And with the new XBX been just a PC technically with a W10 light on top, won't be surprised if we will be able to play PC games on it through the XBX platform. We already do so with the XBX games on PC.

Interesting times ahead :)
I might end up with one of these together with a PS5 if it lets you play your Steam library. Doubt it though.
 

TNA

TNA

Caporegime
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MS won't allow that since it tries to promote it's Xbox platform for PC & consoles.
Yeah. Would be the only reason I would get it though as I will definitely be getting a PS5. What graphics card I end up on PC will depend on what price for performance improvements come along. But the current idea is PC, PS5 and Switch.

This does apply some pressure on Nvidia and AMD. 2080 Super performance needs to drop to £300 now.
 
Soldato
Joined
19 Dec 2010
Posts
12,026
What, have AMD created non a DX API for raytracing?

This is the tedious nonsense that @Rroff alluded to another thread.


Nope. AMD is using DX12/DXR.

However RTX except the name of the cards, is the name of the NV propriatery RT API used only on 1 game atm. The Wolfenstein Youngblood. Which the reason why this game looks & performs that much better than the rest of RT games using DXR. However DXR going to be industry standard with the XBX, while the RDNA2 optimizations will come straight to the PC without requiring any extra work for porting.

So if using DXR only with RDNA2 optimizations but no custom optimizations for Nvidia RT cards, we might have the same performance issues we had with all the titles except Youngblood.

What are you talking about?

Nvidia is using Dx12/DXR.

Wolfenstein Youngblood is a Vulkan based game. The reason it won't work on other Nvidia cards is because Nvidia haven't enabled the software fallback layer for Vulkan to use if the game doesn't detect a hardware based Ray Traced card. The reason it doesn't work on AMD's GPUs is AMD haven't got either a software or hardware Ray Tracing solution for Vulkan to use.
 
Soldato
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London
With the lackluster support of RTX in games and now it is confirmed AMDs RDNA 2 will have hardware rayracing, is RTX all but dead? AMD will have have mass RT adoption through the consoles and their RDNA 2 GPUs will become the de facto place to game with raytracing.

https://news.xbox.com/en-us/2020/02...ocid=Platform_soc_omc_xbo_tw_Video_lrn_2.24.1

Hang on. Your saying AMD have announced hardware support for raytracing in RDNA2. Thats SUPPORTING RTX not putting it to bed.

Nvidia have simply re-branded DX Ray Tracing and called it RTX. Don't let that confuse you.

What this means is we will get MORE RTX/RT games not less!
 

TNA

TNA

Caporegime
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Greater London
Hang on. Your saying AMD have announced hardware support for raytracing in RDNA2. Thats SUPPORTING RTX not putting it to bed.

Nvidia have simply re-branded DX Ray Tracing and called it RTX. Don't let that confuse you.

What this means is we will get MORE RTX/RT games not less!
Lol. Supporting RTX.
 
Soldato
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20 Apr 2004
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Oxford
With the lackluster support of RTX in games and now it is confirmed AMDs RDNA 2 will have hardware rayracing, is RTX all but dead? AMD will have have mass RT adoption through the consoles and their RDNA 2 GPUs will become the de facto place to game with raytracing.

https://news.xbox.com/en-us/2020/02...ocid=Platform_soc_omc_xbo_tw_Video_lrn_2.24.1

you know RTX works off the back of DXR? Amd have killed nothing nor will they.

PS RTX has better support than other thing AMD tried and failed to push in the not so distance past.
 
Last edited:
Associate
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14 Aug 2017
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"Hardware-accelerated DirectX Raytracing"

I'd be waiting for some performance figures before saying it's going to kill nvidia's offerings.
Seems like a good thing though - more raytracing-capable hardware means more games using it.
 
Caporegime
Joined
8 Jan 2004
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32,017
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Rutland
They killed nothing and are just catching up essentially

Given that AMD dominate the console market its a lot easier for game makers to just use DX raytracing rather across the board in their titles.

They're unlikely to go to the effort to use RTX for the PC ports. So whilst AMD are catching up they are pretty much killing RTX in the process.
 
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