I am starting to realise after what, 60-70 hours how inefficient I have been, I guess a lot of it is learning the game.
I spent a lot of time placing sats around for example, when I can just order a cheap scout to do that for me, I've basically done way too much myself one thing at a time, when I should have been multi tasking from the go.
I've given up trying to help out the ZYA on my game, although downing the 3 K9's and the I9 does seem to have significantly slowed them down. I need to pull back and start station building and making more of an economic base over just autominers.
It's weird how some factions behave, for example on mine the ZYA are getting wiped, yet the HOP for example are ultra aggressive against the xenon and have take systems off them to the south.
I'm going to setup in FRF space rather than trying to take my own systems now, at least until I get a better economic base.
I don't know if anyone knows the answer but my rattlesnakes seem to have different behaviour, if I attack a hostile station most of the time they'll sit back and plug away out of range of the station guns, but now and then they decide to go in full guns blazing close range and end up getting shredded by the station.
I don't know if there is any way of controlling that?
Also when building a station, if the station required raw materials, will NPC miners trade with them?
For example I want to make a hull parts factory in a system without ore. It has methane and I can make energy cells for the graphene, but you also need ore. With no ore in the system I cannot mine for it automatically, so will NPC miners from other systems trade ore to it?