Call Of Duty: Modern Warfare / Warzone (Battlenet ID's in OP)

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26 Feb 2010
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Oswestry
Warzone Mid Season 2 update size:

• PlayStation 5: 52.0 GB
• PlayStation 4: 52.0 GB
• Xbox Series X|S: 57.8 GB
• Xbox One: 57.8 GB
• PC: 52.4 GB (WZ) / 133.6 GB (WZ + MW)

Live 3/30 at 11PM PT. Game size to be significantly reduced following update:
Wow that's some WZ/MW update!
 
Soldato
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6 May 2009
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19,909
Warzone Mid Season 2 update size:

• PlayStation 5: 52.0 GB
• PlayStation 4: 52.0 GB
• Xbox Series X|S: 57.8 GB
• Xbox One: 57.8 GB
• PC: 52.4 GB (WZ) / 133.6 GB (WZ + MW)

Live 3/30 at 11PM PT. Game size to be significantly reduced following update:
What's that in proper time - 6am 31/03?
 
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7am according to the report I just read, there was a Cold War update this morning around 8gb(not 100% sure of size)
The warzone/MW update looks like it requires upto re-download the other MW gametypes.
 
Joined
5 Oct 2008
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Kent
I don't really play the game much, only to rank the CW guns up in the standard Zombie mode, maybe I haven't got all the individual gametypes installed like Modern Warfare.

I currently have it all installed, but really only play zombies to grind the guns, occasionally a bit of MP for a change of flavour, then I get a bad taste in my mouth and stop playing.
 
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Anyone know of or having the same issues as me with stutters.. the only way I have managed to have a relatively smooth game is setting the priority to real time..
 
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22 Jul 2020
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465.89 runs fine on COD:BO-CW, got a big patch the other day now at 1.10 but Patch Notes only go up to 1.9.3, sure as hell runs better than it did back in mid Jan when I got it free with my GPU and again when I doubled my System Memory from 16GB to 32GB a few weeks back.
 
Last edited:
Soldato
Joined
19 Apr 2012
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5,184
465.89 runs fine on COD:BO-CW, got a big patch the other day now at 1.10 but Patch Notes only go up to 1.93, sure as hell runs better than it did back in mid Jan when I got it free with my GPU and again when I doubled my System Memory from 16GB to 32GB a few weeks back.

Any idea how it runs on Warzone?
Anyone seen any performance improvements with the new collosal update?
I'm half way through the update now.
 
Caporegime
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8 Sep 2006
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38,050
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On Ocuk
I've got 6gb to go, will play a few at lunch time and see what's changed (aug nerf please!)

GENERAL
Fixed Dev Error 6634 for Xbox.
Fixed subtitles for Sims, Beck, and Garcia.

GAMEPLAY
Armor should now spawn consistently as ground loot across all matches.
The Tactical Map has been updated:
You can now double-click to place a Danger Ping.
When hovering over some pingable objects you’ll now sometimes get the name of the object, making it easier to see what you’re pointing at.
It should now be slightly easier to point at exactly what you want when items are very close to one another.
Changed “Delete Pings” text to “Remove My Pings”.
On Rebirth Island, an out of map exploit was fixed near Chemical Engineering.
In Plunder, Self Revive can now be dropped via the Quick Inventory menu.
With keyboard/mouse or any Bumper Ping control scheme, holding the Ping button down for a short time will let you clear all your placed pings at once.

WEAPONS
The Cold War AUG’s base recoil magnitude has been increased.
Cold War weapon unlocks now appear properly in the After Action Report.

ATTACHMENTS
The Suppressor muzzle now correctly displays muzzle flash concealment as a pro.
The Cavalry Lancer barrel now increases damage done to vehicles.
Smooth zoom/variable zoom scopes will now properly mount on vertical walls.
Fixed some ADS firing animation issues on scopes.
Fixed a bug where some Cold War barrels were not having their intended effects.

OPERATORS
Baker’s fourth Operator Mission Objective to eliminate 15 enemies using a weapon with an attached 2x magnified scope or greater now tracks properly.
 
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