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It does look kind of suspicious when Crytek, after all the benchmarks has been released by the big publications of Crysis 3, releases a major AMD Performance Fix that gives between 20-50% more performance for AMD GPUs!
https://overclock3d.net/news/softwa..._with_crysis_3_remastered_s_first_pc_hotfix/1
DLAA looks super sharp and quite a bit better than DLSS
DLAA looks super sharp and quite a bit better than DLSS
It isn't if you go to the 4K comparisons at the end of the video, where DLSS is offering an extra 20fps or so over DLAA. The 1080p and 1440p framerates are the same and the 3080 isn't at 100% utilisation, so there's either a CPU bottleneck or a 100fps framerate cap in play.I thought DLAA worked on the native frame. Why is the FPS the same?
Take-Two and Rockstar have announced that Grand Theft Auto: The Trilogy – The Definitive Edition will release on November 11th. In order to celebrate this announcement, the teams released a new trailer that packs some comparison scenes between the original and the remastered games. Moreover, you can find below the first official screenshots for these upcoming remasters.
According to Rockstar, Grand Theft Auto: The Trilogy – The Definitive Edition will feature higher resolution textures. Players can expect better textures on characters, weapons, vehicles and roads. The 3D character models also appear to be better, though they now have a more cartoonish look to them.
Grand Theft Auto: The Trilogy – The Definitive Edition will also have a new lighting system with better shadows and reflections. Additionally, the remasters will have improved water and weather effects. Not only that, but they will come with enhanced detail in trees and foliage. And, lastly, you can expect better draw distances for all three of these remasters.
It’s also worth noting that Grand Theft Auto: The Trilogy – The Definitive Edition will support NVIDIA’s DLSS tech.
This is looking pretty good too with the RTX, not sure what the game is like but may give it a shot .
Grand Theft Auto: The Trilogy – The Definitive Edition will support DLSS, first screenshots & comparison trailer
https://www.dsogaming.com/news/gran...rt-dlss-first-screenshots-comparison-trailer/
I found it interesting that Sony will release God of War on PC with DLSS support, perhaps showing long term interest in such tech to combat MS and FSR, but I can't see why it would be useful in GTA remakes.
Grand Theft Auto: The Trilogy – The Definitive Edition will support DLSS, first screenshots & comparison trailer
https://www.dsogaming.com/news/gran...rt-dlss-first-screenshots-comparison-trailer/
I found it interesting that Sony will release God of War on PC with DLSS support, perhaps showing long term interest in such tech to combat MS and FSR, but I can't see why it would be useful in GTA remakes.
Guardians of the galaxy is out in 3 days time
Thanks, didn't notice it was landing so soon. Only £32.99 from cdkeys.
good price, is that a global key?
10GB VRAM needed I see? Must be an nvidia sponsored game. If it was AMD you know it would be 16Funn
Goes to show despite what some people in the FSR thread thought ("dlss is dead..."), nvidia isn't stopping the dlss train anytime soon, if anything, it's getting added to more and more games now and most importantly, in games that matter and will need it (be that performance reasons or/and to provide a better visual experience compared to "native AND TAA")
Guardians of the galaxy is out in 3 days time, looking forward to it:
Have a feeling it is going to be punishing even for nvidia ampere given the focus they have put on ray tracing and the environments they've designed to really show it of. Nvidia 40xx can't come soon enough
10GB VRAM needed I see? Must be an nvidia sponsored game. If it was AMD you know it would be 16