If you're talking about using nvenc in MSI afterburner then it's probably due to bad implementation. Try obs-studio and make sure you're using CBR if you want a constant 50Mbps etc. If it's shadowplay in geforce experience then that's definitely a bug. Even my 960 could do 50Mb+
50 MB/s per second is the same as 400 Mb/s no hardware encoder can do that. That's an insane bit rate no one would actually use.
Photo evidence from afterburner. Notice it's a b not a B
FTFY
Afterburner is rubbish for recording in comparison to OBS, Plays.tv. No commercial video editor Very few commercial video editors support MKV so you'll probably have to remux it if you want to import it. AVI is also an out of date container and h.264 wasn't meant to be placed inside it...
I will never understand how people can think IHVs having such a heavy hand in games development is a good thing. Games effects should be developed without AMD or NVIDIA control. That is the only way to ensure it will run well on all hardware. GPUOpen seems to be doing this by involving a bunch...
Nothing is actually changing for GE users. They're just removing options for people who don't use GE (for obvious reasons). If you're willing to defend that then something is really wrong with you.
You literally can't defend this, it's just dumb. Gregster you're unbelievable sometimes.
There's a difference between signing up to a forum which requires an email for obvious reasons and getting the latest driver so you're games work correctly. The latter doesn't actually need an email it's...
Clearly AMD Drivers are working as expected with DX12 while NVIDIAs are not. This isn't the only DX12 application that shows a decrease in performance on NVIDIA Maxwell. My GTX 960 ran an Unreal Engine DX11 demo at 180 FPS but the DX12 version was only 120 FPS. In another Unreal Engine Demo I...
Far Cry 4: Hairworks looks out of place and weird
Lords of the Fallen: Crashes if turbulence is enabled
Batman Arkham Knight: Crashes if the interactive options are enabled
The Witcher 3: Hairworks works fine but the performance hit isn't justified.
As an NVIDIA user it's hard to get excited...
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