Bought a 10900k OCUK bundle @ 5.0GHz with an ITX motherboard. From OCUK the CPU was poorly binned 63SP and had way too much voltage vcore and LLC in the motherboard settings. Remember this is an ITX motherboard with poor VRMS, you want a good sample with low vcore and power draw limited to 280...
Hell have fun, mathlab code.
clear all; close all;clc
imdata = imread(Image 1 path for ref) <---- Right click copy as path and paste in windows 11.
figure
imshow(imdata) <--- Open window and show the image
title('Image Native') <--- Name of Image
imdata2 = imread(Image 2 path) <---- Right...
No it cant mean that the camera is closest aligned because we are ignoring FSR. It menas that the camera alignment between the DLSS sample and the native sample are close and that both images are very close to being the same. DLSS has near native quality, going by these samples. The DLSS...
The DLSS image SSIM is 0.9530 its almost completely the same as the native sample. 1 = the same. The difference between DLSS and the native sample is basically zero.
The MSE is 66.8661 which means the DLSS sample is basically very close to the native sample.
The author was not wrong, you were. The authors program gets different values but the conclusion is the same. DLSS sample is almost completely the same as the native sample.
You can thats what MSE is for, see the wiki article I linked too. Both MSE and SSIM values are provided.
You can compare compressed images. You just need a reference and an image to compare with it. The three image are basically the same or the results would be off. The DLSS result is far too close to the native to be too different. The FSR image is just not as good but close. I would like to...
Please see my above post, I have reached the authors conclusions, using mathlab. DLSS has a SSIM of 0.9530 when compared to native and FSR has a SSIM of 0.8758. Also FSR has a MSE of 226,6046 and DLSS a MSE of 66.8661. He is correct that his samples show DLSS is almost completely the same...
Well it took me less than a minute in a program I have never used, so 10 minutes is lots of time. MSE is the correct method via wiki but SSIM is also calculated.
Test program, completed in Mathlab.
Two random images on my desktop. Lots of errors.
Same image zero, error.
MSE Error amounts...
You stated it is broken, you got to prove it. Really is that simple. If you cant be bothered doing the mathlab stuff etc. Showing his program is wrong. Making sure the images are the same frames. How can I judge you. I never bothered.
The method is not flawed I just showed you what wiki stated and showed you video were you can check his work using mathlab. You can get mathlab as a trial. I cant help you any more than that, apart from doing all the work for you.
One issue will remains, are the images all from the same...
No its not. If I have evidence he is using the right method then I can have a bit of confidence. If he shows latter that he used MSE but was not sure. Then that does not matter because I know he used the right method. I should have checked his work in depth but like everyone else I am just...
You need to check it yourself. It does not matter who agreed you whom. It only holds weight if its correct. I am willing to agree with you if you are correct. It easier to win a debate if you show you can be trusted. Will accept you are wrong and move on.
From the wiki on SSIM.
We are...
I am not sure that its wrong to use MSE. We just want to know how the two images differ from the native image as data values. If you go here https://en.wikipedia.org/wiki/Structural_similarity If you go to the bottem, see the "see also". There is...
Thats put better than I said. DLSS is trained that the 16k ground truth is the correct output, its what the network uses to work out if it is right or not and create feadback weights to improve the network. When you run the AI network it will try to recreate the image as it was trained to do.
DLSS is recreating the 16k ground truth image, not the 4k one.
DLSS is about reconstructing the image and performance. DLSS has a fixed performance cost based on the number of tensor cores and the resolution.
FSR reduces image quality for increase speed. As FSR only has the image as a source...
DLSS has the highest quality in all images. The speakers are night and day better than even native. The hair and all other fine details are better as well in DLSS. The overall effect is better looking than native. FSR oversharpens compared to native, even areas that are ment to be blurred...
Gaming something like https://www.overclockers.co.uk/team-group-8pack-ripped-edition-16gb-2x8gb-ddr4-pc4-28800c14-3600mhz-dual-channel-kit-black-my-001-8p.html Check your motherboards memory QVL but most motherboards are fine with b-die. Ryzen cpu's love RAM with tight timings. I am running...
On my motherboard if I install two sticks I can get 4000MT/s fine. If I install another two sticks, I am stuck at 3600MT/s. This is expected because that is the maximum speed in th QVL for the same type of RAM. Could be the motherboard.
Also with 3600MT/s with my 3800x I had to enter all the...
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