Yea no doubt. Just trying to get some clues as to what's going on.My 4790k is clocked at 4.7GHz. I would have expected the FPS at the very least to stay the same, not go down.
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Yea no doubt. Just trying to get some clues as to what's going on.My 4790k is clocked at 4.7GHz. I would have expected the FPS at the very least to stay the same, not go down.
Ah ok. No, there's no new graphics features that have come with this specific DX12 implementation. Just the new API.I never said it did, I assumed (rightly or wrongly) that the new added visual features require DX12 to run them, hence asking what the difference between dx12 and dx11 visually there was as I couldnt see any.
Hmmm, so not too far off on clockspeed.My i7 3770k is running at 4.2 and GPU is at 1030/1250
Love it. Everytime a new DirectX is on the horizon - "it will be amazing, cpu overhead will go down, fps will go through the roof"
Then it arrives and its rubbish and runs worse than the old one for very little visual gain at first.
Every....time.
When will we learn.
It depends on how fast your cpu was the start with but anyway, a clear reduction in cpu overhead right there.
I'd love to see this compared with an i5 and i7.
I've got a 3570k myself, so yea, I'm really curious.Good shout. It looks likely that a 8350 could beat my 3570k here.
You on 16.3? Odd how your 290 gained FPS when my 290X lost a load...
If you haven't already, turn power saving off which was introduced in 16.3, apparently its killing FPS.