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DirectX 12 support for Rise of the Tomb Raider now available

I never said it did, I assumed (rightly or wrongly) that the new added visual features require DX12 to run them, hence asking what the difference between dx12 and dx11 visually there was as I couldnt see any.
Ah ok. No, there's no new graphics features that have come with this specific DX12 implementation. Just the new API.

The new VXAO is actually DX11-only right now.

My i7 3770k is running at 4.2 and GPU is at 1030/1250
Hmmm, so not too far off on clockspeed.

Would be interesting to see somebody else compare equivalent Ivy Bridge vs Haswell using similar GPU's.

EDIT: Seen a user in another forum using a 3570k get a slight improvement using DX12 now, too.
 
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Love it. Everytime a new DirectX is on the horizon - "it will be amazing, cpu overhead will go down, fps will go through the roof"

Then it arrives and its rubbish and runs worse than the old one for very little visual gain at first.

Every....time.

When will we learn.

1xZtLdI.png

It depends on how fast your cpu was the start with but anyway, a clear reduction in cpu overhead right there.
 
1xZtLdI.png

It depends on how fast your cpu was the start with but anyway, a clear reduction in cpu overhead right there.

Yes, but not many will be excited about that seen as most of us have i5 and i7 cpu's anyway. :p

It hasn't "improved performance" it has just made some slower cpu's able to keep up.
 
Good shout. It looks likely that a 8350 could beat my 3570k here.
I've got a 3570k myself, so yea, I'm really curious.

And ya know what - if an 8350 could beat my CPU - that's pretty awesome. It basically means that the barrier to entry to enthusiast PC gaming can be lowered even further, making more 'budget' AMD CPU-based builds actually something people can recommend.

Obviously DX12 isn't going to become ubiquitous that quickly, but it would be a good trend to see.

Could help AMD as a company as well, too. I've got no brand loyalty to anyone, but I would like to see them gain a bit of ground and do a bit better for themselves amidst Intel and Nvidia's constant success.
 
My PC in sig:

DX 12:

K85812xh.jpg

DX 11:

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In game it still feels stuttery.

Mantle in BF 4 and hardline was much better but then this game is just horribly optimised tbh so if DX 11 wasn't running right in the first place then DX 12 ain't going to be much better....
 
Just did a quick test here and also see worse performance in DX12, about 10fps overall.

Maxed @1440p, apart from high on textures and fxaa.
i73770K @4.4GHz and R9 Fury @1050/500.

Might do some more testing over the weekend and I'm still yet to finish the game, so need to put some play time in.
 
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