17 Games that already benefit from six cores CPUs

Hi,

The only reason I can see the amd winning any of that realistically is in the value for money stakes, but even then - whats to say a decently clocked i5 wouldn't show it a decent set of heels?
 
Pointless article is pointless.

Core efficiency in games is simply a matter of proper threading. Some tasks are suitable for division across cores, some are are not. Anything that is heavily Parallelizable has already been thrown on to the GPU.
 

I always take exception to these statements.

CAN USE and NEED are very very very very different. Having played or seen most of them, next to none "need" 6 cores, I won't say none incase I got one wrong. Benefit is somewhere inbetween need and can use aswell. F1 can use, but certainly doesn't need 6 cores, honestly its a pile of crap with pretty horrible physics/handling. Gothic 4 definately doesn't need 4 cores, and runs plenty fast with 4 pretty smooth.

A couple more RTS things can often use more cores effectively but not played Ruse long enough to notice if performance sucked, the game certainly does.

Judging by the fantastic testing and presentation of a gallery with up to x percent, we don't even know what settings they used.

It shouldn't be a surprise to see RTS/footie manager type games gain a little boost, ones that tend to wait till the end of a turn and do all the processing at the same time would obviously see the biggest benefit which is what happened.

None of those games are unplayable or even remotely slow with 4 cores. 50% more cores and what an average of 10% extra speed.
 
If articles like this are so unfounded and incorrect, what pushes people to publish such findings? If I had the hardware to try out all the hardware I'd be interested to have a go but I don't have the cash to spare :(
 
I thought something like FSX would be in there. quiet an old game, lots of mods, updates, and quiet hardware intensive (does anyone still use this anymore btw)
 
Hi,

The only reason I can see the amd winning any of that realistically is in the value for money stakes, but even then - whats to say a decently clocked i5 wouldn't show it a decent set of heels?

x6 dominates i5 in rendering/encoding programs that use 6 cores :S

even a 1055t is a fraction faster than an i7 930 in h264 , cinebench , handbrake etc.

anyway article was talking about i7 980x which is intels uber expensive 6 core cpu and in games cores are a lot less value because in games you cant really split 1 single task across multiple cores like you can with predictable rendering/encoding
 
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