Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.
The HUB settings only make limited use of RT and only 2-3 games - it isn't a good comparison for how well the cards stack up for RT.
The go complain to HUB, who have explained the reasons why they chose the different titles: to pre se, each different titles uses a different RT technique. Just because you dont like the ones chosen, doesnt make it invalid.
DLSS also makes mistakes and still has the ghosting problem , of moving objects not tier to motion vectors; CP 2077, NIOH2 and Death Stranding are notable examples. This isnt to say that FSR is a blanket `uber` solution - it isnt, and it has its own set of issues BUT, DLSS is not the perfect solution or `special` at all.
No you are putting words into my mouth here about OpenCL, stop the straw man.
See the reddit link, FSR is NOT based on a legacy upscaling anything, only Digital Shilleries is still pushing that discredited story on behalf of their employer.
As you say this is a pc enthusiasts forum, and school will be back for you tomorrow. Enjoy year 9......
AGAIN, HUB have already explained the choices used - each different game uses a different technique for RT, thus covering a very wide range of RT gaming. Just because YOU dont like the titles sued doesnt make them invalid. Got a problem? Go complain to HUB, since the testing is very valid.
Again I've not said that I dont like the ones chosen. I feel they chose very simple workloads to put AMD in a better light. HUB are afterall in the click-bait business.
Shake your hand, fingers out stretched, in front of your face. Tell me there is no ghosting...
DLSS provides a very natural way of upscaling using motion vectors and AI to provide a more pleasing image. Sure you can argue that's not true, but your very much in the minority.
So why do you keep bring up OpenCL?
Again with the paranoia....
What new tech has brought FSR in to play? What unknown technique did FSR uncover? Could FSR have been implemented 10 or more years ago?
Schools off, some kid dressed in red kept shoving crayons up his nose.
They used reduced RT settings and/or turned some RT features off - that doesn't really give a meaningful result for a proper workload.
I haven't spent much time with either card infact none with the 6600XT so no idea if it changes the results but it will tend to mask the burden on lesser hardware.
Links above so you can whinge at HUB, im sure they`ll happy explain why you are just whinging.
Just becuase you refuse to accept facts doesn't make it a troll post. Show me RDNA2 running CUDA, DLSS, or even matching Ampere's RT performance. I admit it compete's in rasterisation, but this is on a smaller node with up to 50% increased clock speeds and sadly at a time where rasterisation is certainly fast enough with the focus moving to RT and AI based super sampling.
So you complain about it then say its click bait, all while offering absolutely no evidence at all. Sounds like a shill. As you are complaining about HUB here are someways for you to contact them to whinge:
Hardware Unboxed (@HardwareUnboxed) / Twitter
Hardware Unboxed | Facebook
Hardware Unboxed - YouTube
Im sure they will reply with the answers you seek....
No there isnt, maybe you need glasses
Oh bless you, you must have missed every single thread about DLSS and problems , a quick forum search will bring the plethora of threads to your attention. ghosting is a problem in many titles, and one acknowledged by the game maker. And again with the straw man, i didnt say DLSS was `bad`, i said you think its some sort of special and uber solution, when its not. Also, go complain to HUB.
Erm, because you mention that AMD doesnt use CUDA cores, i replied no as thats Nvidia marketting name, AMD uses OpenCL for its GPGPU, so im challenging your spurious claim. Again.
Thank you for confirming you didnt click the Rddit link
here it is again
Debunking "FSR is just Lanczos" claims : Amd (reddit.com)
What new tech has brought FSR in to play? What unknown technique did FSR uncover? Could FSR have been implemented 10 or more years ago?
Bless you son, its nearly time for bath and bed for you. School day tomorrow.
The RDNA2 cards are cheaper in general due to lacking modern features/performance, hence not so desired
No you know this is a troll post.
Just becuase you refuse to accept facts
Unfortunately, it was a troll post.
lol
Look at the Facts:
Zotac GeForce RTX 3070 Ti AMP Extreme Holo Review - The Best RTX 3070 Ti - Relative Performance | TechPowerUp
The RDNA 2 cards definitely do not lack modern Performance.![]()
i believe the way the memory bus is laid out means that they would have to use either 12 or 6, and nvidia seemed to realise that 6gb simply wouldn't cut it in the current market....Was it ever stated why the 3060 needed 12gb of vram?
Let's keep it to the GPUs in question for now. You can learn how people make money on Youtube later.
Photoreceptors take time to react hence ghosting.
I said DLSS provides a very natural solution. I hope your not a priest since you brought up school![]()
No. I said that AMD was unable to support CUDA in responce to the claim that RDNA2 can do everything that RTX can. I've also said that Nvidia cards can work with OpenCL.
I don't see what reddit has to do with FSR. I never once claimed FSR is based on Lanczos. That is something you decided upon.
i believe the way the memory bus is laid out means that they would have to use either 12 or 6, and nvidia seemed to realise that 6gb simply wouldn't cut it in the current market.
No, because it debunks everything you have said. Context is everything, not your cherry picking. Your comment needs to be aimed at HUB.
I certainly have no `ghosting issues`, you need an eye test.
DLSS is not `natural`, if it guesses anything it perceives as missing, and upscales from a lower resolution. Its a fudge for not having enough horsepower to render properly.
CUDA is from 2007 and stands for Compute Uniform Device Architecture. As an API (application programming interface) cuda allows software direct access to the virtual instruction set. OpenCL does similar. as does Metal. Its not magical as you are infering.
Have a read and learn something:
CUDA Zone | NVIDIA Developer
because Reddit debunk everything you have claimed about it being for consoles and old tech.
That's great for rasterisation. Something no one was argueing about.
What happens when they use current gen features, namely raytracing?
I don't think that neutral people take "ray-tracing" seriously.
Actually, it's quite the opposite. It is a resource-heavy, hogging "feature" that's largely unnecessary today.
We have more important things to focus on and to invest transistors to.
That would be why Hollywood still hangs paper plates from string for their latest blockbuster.
Here I am still with an ancient 3770k enjoying RT with a 3080. What more important things would you focus on?