There will almost certainly be a bigger margin in RT between the cards using proper levels of ray tracing in games like Doom Eternal, Metro Exodus Enhanced Edition, Quake 2 RTX, etc. even ignoring CP2077 - even HUB's older videos show a massive margin and drivers and game updates, etc. aren't going to claw all that back a few weeks later.
They seem to have avoided enabling RT in a number of games in this latest video where it would show a bigger difference and used lower profile settings and/or been selective with the features enabled such as VRS so as to avoid hitting any RT bottlenecks.