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All Frostbite 3 titles will be optimised exclusively for AMD

So all that talk of embracing open standard and how nVidia locking in titles is bad for the health of gaming yada yada stands for nothing when the boot is on the other foot... suprise.

Its the same for TWIMTBP titles Rroff. At least Nvidia users can use OpenCL and TressFX etc as its open standard and benefits everyone. Hopefully we see more of that and less of Physx seeing as only one side can use that effectively without suffering a major performance hit. It really won't encourage too many developers to have Physx in their games when you lock out half the user base imo. Anything that Physx can do OpenCL and your average computer can do without a massive inflicted performance hit which Nvidia apply.
 
So all that talk of embracing open standard and how nVidia locking in titles is bad for the health of gaming yada yada stands for nothing when the boot is on the other foot... suprise.

Exactly.

and people can go on about open standards this and open standards that, which is pretty rich when the thread is titled "All Frostbite 3 titles will be optimised exclusively for AMD".

An optimization is either exclusive or it will work on both red and green, you cant do both.
 
I'm not sure what this means exactly.
Over the years I've played games whereby nVidia have been on board with the devs of a game and it plays brilliantly on an AMD card and vice-versa.

It seems as though the games play fine on either and whoever gave the devs enough money get their logo/slogan show on startup right?

Don't apply logic :p
But that's how I see it.

Optimized gets thrown around way too much.
 

more words

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the original article has indeed been updated.

UPDATE: EA and AMD have issued a statement clarifying that while the two companies are collaborating on day-one support for Radeon products for Battlefield 4, the partnership is non-exclusive and gamers using other components will be supported.

“DICE has a partnership with AMD specifically for Battlefield 4 on PC to showcase and optimize the game for AMD hardware," an EA spokesperson said. "This does not exclude DICE from working with other partners to ensure players have a great experience across a wide set of PCs for all their titles.”

AMD's statement:

"It makes sense that game developers would focus on AMD hardware with AMD hardware being the backbone of the next console generation. At this time, though, our relationship with DICE and EA is exclusively focused on Battlefield 4 and its performance optimizations for AMD CPUs, GPUs and APUs," AMD representatives said. "Additionally, the AMD Gaming Evolved program undertakes no efforts to prevent our competition from optimizing for games before their release.”

http://uk.ign.com/articles/2013/06/18/all-frostbite-3-titles-to-ship-optimized-exclusively-for-amd
 
So all that talk of embracing open standard and how nVidia locking in titles is bad for the health of gaming yada yada stands for nothing when the boot is on the other foot... surprise.

Huge straw man!

Not the same thing at all so don't get me started on having to spell such simple things out because you of all people should know better already.
 
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So all that talk of embracing open standard and how nVidia locking in titles is bad for the health of gaming yada yada stands for nothing when the boot is on the other foot... suprise.

and this is like the umpteenth thread I've seen you have a go at AMD by suggesting that Nvidia entirely locking features out from AMD, AND using poorly optimised physx code and poorly delivered physx features that reduce Nvidia users performance also for no reason... is somehow the same as AMD merely optimising performance and that somehow it was bad when Nvidia did it yet when AMD does it now its fine. AMD is not even close to doing the same things people complained about with Nvidia, stop pretending they are.

Nvidia DID lock out features, are trying to force close standards, and they are hurting their own customers by doing so. AMD has yet to enforce a single closed standard feature that an Nvidia customer can't use. Did they lock out TressFX which they could have done EASILY despite being done on openCL with a simple check for which card is present in the system(batman and missing AA for amd users for instance)... no they didn't.

Stop trying to equate the two things, no one cared about TWIMTBP games themselves, no one, I've never complained about them in terms of a company simply supporting the dev's and trying to increase performance, its the other things, physx, locked out AA, intentionally crippling CPU physx performance(which hurts Nvidia users as well).

In short: Roy is full of crap! :p

Yes, and no, don't forget the publisher is on the other side to Roy and doesn't want to alienate Nvidia users and lose potential sales, so the truth.... is somewhere in the middle. The simple fact is that the game engines during optimisation will absolutely get optimised for AMD architecture because of the consoles and that will mean every game to a certain degree gets a bit of AMD optimisation and its very likely that AMD will get first shot and longest shot at sorting out drivers to fix bugs and optimising performance before launch.

DO I think Nvidia won't get any code to play with till after launch, on a couple titles maybe, doesn't mean an awful lot.

AMD had better/less buggy drivers on quite a few TWIMTBP titles. I think it was both Crysis and Bioshock(first one, a while back now) that Nvidia had major bugs and multiple drivers throughout the first week while AMD pretty much nailed it day one.

Ultimately there is a point where optimisation of the code will end up helping both cards anyway, trying to minimise the overheads of windows, and the differences in DX between console/windows will tend to help AMD and Nvidia.
 
Meh everyone releases some crap drivers now and again, usually they solve them fairly quickly if it's a serious issue. I can't think of many games coming out that have been unplayable, maybe lowering some settings, but that never hurt anyone.
 
and this is like the umpteenth thread I've seen you have a go at AMD by suggesting that Nvidia entirely locking features out from AMD, AND using poorly optimised physx code and poorly delivered physx features that reduce Nvidia users performance also for no reason... is somehow the same as AMD merely optimising performance and that somehow it was bad when Nvidia did it yet when AMD does it now its fine. AMD is not even close to doing the same things people complained about with Nvidia, stop pretending they are.

Nvidia DID lock out features, are trying to force close standards, and they are hurting their own customers by doing so. AMD has yet to enforce a single closed standard feature that an Nvidia customer can't use. Did they lock out TressFX which they could have done EASILY despite being done on openCL with a simple check for which card is present in the system(batman and missing AA for amd users for instance)... no they didn't.

Stop trying to equate the two things, no one cared about TWIMTBP games themselves, no one, I've never complained about them in terms of a company simply supporting the dev's and trying to increase performance, its the other things, physx, locked out AA, intentionally crippling CPU physx performance(which hurts Nvidia users as well).

Your missing the point - I'm not even drawing comparisions between the level of interaction AMD have with development compared to nVidia whether its good or bad in general.

When nVidia was trying to lock titles down to their hardware, etc. AMD made a big thing of taking the moral high ground, how this sort of "exclusivity" and features optimised for one vendor, whether it worked well or not on other vendors, was unhealthy for gaming and not the way they would operate.

Even if they are back pedalling somewhat with Frostbite based games take a look at thief 4 for instance and its not the only one they been talking about recently.

I'm not trying to equate anything with TWIMTBP it doesn't matter if what AMD is doing is locking other vendors out or not, I'm highlighting the double standards that when the boot was on the other foot AMD was sniping at nVidia and protesting about how they'd never do it at all, that titles being exclusive to one vendor or another was a bad thing. Then when they get their chance all those previous ideals are quickly forgotten about by AMD and their fans.
 
This really has nothing to do with optimized for AMD on PC and all do with the Consoles.

"We are even more pleased to work so closely with their development team to realize the vision for these games with the incredible gaming performance of a PC powered by AMD Radeon graphics."
 
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