Apart from the rubber banding mess, had a fun round with windzr, enemy team were just noob camping snipers on top of the towers on that jungle goldeneye level, went below them and was just firing single shots with my suppressed ak5c and killed about 3-5 (in total) just camping there haha, windzr must have got about 5 kills from that spot alone tooThen killed one that tried to climb the ladder, waited till he got about half way up
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Let them think they've made it, then bam!
Should have seen the rage when the swine got me. That plus the rubber banding = angry wndzr.
Every time a server restarts and you've had unlocks, promotions etc does it lose all of that? Or does it save what you've achieved??
server crash = lose everything you got
crash on your end = keep everything you got as long as you don't go back on during the same round, have to wait till the round is over.
crash at the building collapse?
hehe I did hear a naughty word from you at one point!
Yeah that rubber banding was the worse I have seen yetand 10 times worse when in a vehicle!
i work for a software company, as a Certified Software Tester & Software Developer. Make a Bug-less game is impossible. Making a Game with minor bugs is possible but takes time. Developers want the game to Be Good, Testers do. But What happens is There will be a number Meeting with Director to decide if its release worthy. Even if Testers/Developers Say it shouldnt be released Directors overrule them. Its EA Directors/Shareholders at fault not DICE.It honestly seems like every single big game is beset by problems with its multiplayer elements. Is it really that difficult to launch a game? I know there's more stress on servers and stuff at launch because of more people playing, but can't they just buy additional servers. Are they just being tigh