If you adjust the stand on a TN panel to suit then viewing angles are a moot point.
The viewing angle issue of TN is significant because of the viewing angle dependency of the gamme curve. This means that a particular colour varies across the screen with respect to its position on the screen, even irrespective of viewing angle.
Going to have to disagree with your use of the word significant there.
If a TN monitors height is adjusted correctly (using the lagom.nl viewing angle page and some thick books if vertical adjustment isn't available), then the colour shift across the y axis will not be visible enough (if it all) in a game to be considered significant.
Sure, load up some solid colours and you may see a little colour shift - but how many people buy monitors to look at a solid colour or a benchmark designed to highlight the issues with TN panels.
IPS panels are brilliant (I own an apple cinema display aswell as the G2420HDBL) - but they are not worth double the price for gaming on a 24" to the average consumer.
Wide gamut is also premature IMO - most content (including games) is designed for viewing on sRGB, the monitor is just stretching the colour space and the same over saturation effect could be achieved on a tn panel by increasing the 'digital vibrancy' through the gfx card control panel.
I would reserve judgement on the vg236HE until you actually test it - I would prefer to game on it than on my cinema display because it's much smoother. Movies are also less 'juddery'.
Here is a nice review: http://www.anandtech.com/show/3842/asus-vg236h-review-our-first-look-at-120hz/13
I'm not saying that the u2410 isn't a better monitor (it is!) - but I'm not sure that its the most sensible purchase for the purpose of gaming considering its nearly twice the price.
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