Big TFTs & Demanding Games, what do you do?

Soldato
Joined
22 Jun 2004
Posts
2,756
Location
Bangkok, Thailand (formally London)
Howdy,

I'm really interested to find out what people do with big TFTs with high end games?

I have the Dell 2407 24" Widescreen Monitor, and its native resolution is 1920x1200. Now obviously in Windows this is fantastic, yet in games it not... cos my rig isn't getting any younger!

So I wanna know what anyone else out there does with big screens on high end games? Do you max it to 1920x1200 (or whatever) and just knock down the graphic setting in the game? Or do you go for a lower res? If you go for a lower res, do you run it scaled up? Or no scaling and have black borders?

I just got S.T.A.L.K.E.R yesterday, and if I set it to 1280x1024 maxed it, it runs like a dream. I run it at 1680x1050 (no scaling) maxed and it runs very well, but 1920x1200 is a big no!

What do you do?

ta

Steve M
 
keogh said:
Your PC spec is better than mine... I suppose that helps a lot :(

owned... I didnt even think of that lol! 1920x1200 is an awesome res for desktop and windows work, but I must agree that its not the most helpful when gaming. I must say that I dont really see any image degredation when running non standard resolutions on my Dell so you could always just run a lower 16:10 res and have it scale the image?
 
ubern00b said:
owned... I didnt even think of that lol! 1920x1200 is an awesome res for desktop and windows work, but I must agree that its not the most helpful when gaming. I must say that I dont really see any image degredation when running non standard resolutions on my Dell so you could always just run a lower 16:10 res and have it scale the image?

Yeah thats the weird thing? If I run stalker at 1680 with no scaling (black borders) then it seems to run fine. But if I do the same with it scaling up, it seems to run slower? But I think it maybe cos everything is bigger, it emphasises the slight jolts the game has... but thats me making things up :)
 
keogh said:
Howdy,

I'm really interested to find out what people do with big TFTs with high end games?

I have the Dell 2407 24" Widescreen Monitor, and its native resolution is 1920x1200. Now obviously in Windows this is fantastic, yet in games it not... cos my rig isn't getting any younger!

So I wanna know what anyone else out there does with big screens on high end games? Do you max it to 1920x1200 (or whatever) and just knock down the graphic setting in the game? Or do you go for a lower res? If you go for a lower res, do you run it scaled up? Or no scaling and have black borders?

I just got S.T.A.L.K.E.R yesterday, and if I set it to 1280x1024 maxed it, it runs like a dream. I run it at 1680x1050 (no scaling) maxed and it runs very well, but 1920x1200 is a big no!

What do you do?

ta

Steve M

What to do?
Alas, make sure the machine matches the monitor is the real way forward.
I too have the Dell 24" and I like to play games in the native resolution.
However I am running a Core2Duo 6600 at 3Ghz with 4GB RAM and a 640MB 8800 GTS graphics card - which thankfully can cope with the native resolution on the 24".

The Dell 24" does however cope very well in scaling - running in a resolution lower than native.
Many displays don't look so good, however drop the resolution by one and the Dell display still looks extremely good and sometimes that is the only way forward.
I'm happy with my PC specs but do fully appreciate that not everyone can afford to keep their PC up to cutting edge - I can't, I'm just closer now than I have been for a while.
 
stoofa said:
The Dell 24" does however cope very well in scaling - running in a resolution lower than native.

Agreed and were ever possible I try and keep a widesceen aspect.

HEADRAT
 
Back
Top Bottom