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That video above is hardly testing it on high. Go find an area with lots of enemies and exploding barrels.
wondering how this will run on a quad? any benches of different cpus?
Would my system run better changing my physx from my 670 sli to my 3930K @4.5 ?
As @ 2560x1440 there can be a bit of slow down in high physx momets as my gpu's are being maxxed my cpu is no where near taxxed, so would it be better to move the load over or will it be poorly optimised ?
Thanks in advance
Runs pretty well for me on my rig (in sig). 50 - 80 most of the time, dropped to 35 when things got a little hectic. PhysX on Medium.
Same as my Oc philosophy - something for nothing is better than nothing for nothing![]()
Would my system run better changing my physx from my 670 sli to my 3930K @4.5 ?
As @ 2560x1440 there can be a bit of slow down in high physx momets as my gpu's are being maxxed my cpu is no where near taxxed, so would it be better to move the load over or will it be poorly optimised ?
Thanks in advance
Just got told people are having drivers issues with 670 sli on borderlands so it might just be bad drivers causing your slow down.
Reason why they wont be getting my money for borderlands 2 if games companies want to alienate half the pc gaming world by siding with nvidia and making their game run crap on ati then they lose my custom.
Reason why they wont be getting my money for borderlands 2 if games companies want to alienate half the pc gaming world by siding with nvidia and making their game run crap on ati then they lose my custom.
WooT games making use of CPU power, now buying the 3770K over the 3570K wasn't a waste.
I knew that it wouldn't be long
Reason why they wont be getting my money for borderlands 2 if games companies want to alienate half the pc gaming world by siding with nvidia and making their game run crap on ati then they lose my custom.
PhysX doesn't concern me one way or the other. I'd rather developers implemented a universal system through DX11 but when there's money involved that's too much to hope for. That said, the PhysX implementation in Borderlands 2 is the best I've seen to date and it really does add to the game - the vortex grenades are particularly impressive.
My biggest problem is that SLI doesn't work and I get framerate drops during co-op. The second card only appears to be used for PhysX, which is better than nothing but my framerate sometimes drops to 40fps (2560x1600 - max settings) in some scenes despite running great elsewhere - the trouble is it only occurs in some scenes, which means it's not worth lowering my settings. In singleplayer I haven't seen it drop below 60fps.
I'm hoping a patch or driver update will get things running a bit more smoothly. I remember the original Borderlands didn't support Crossfire at first with the HD5970 I had at the time, which was one of the few games that didn't run at a minimum of 60fps - a driver update some months later fixed the issue.
Surely if PhysX is something you (or others) think is important then you'd/they'd have bought a Nvidia card for that reason (if you/they haven't already)?
It's not like Nvidia cards are rubbish compared to AMD BUT have PhysX
PhysX doesn't concern me one way or the other. I'd rather developers implemented a universal system through DX11 but when there's money involved that's too much to hope for. That said, the PhysX implementation in Borderlands 2 is the best I've seen to date and it really does add to the game - the vortex grenades are particularly impressive.
My biggest problem is that SLI doesn't work and I get framerate drops during co-op. The second card only appears to be used for PhysX, which is better than nothing but my framerate sometimes drops to 40fps (2560x1600 - max settings) in some scenes despite running great elsewhere - the trouble is it only occurs in some scenes, which means it's not worth lowering my settings. In singleplayer I haven't seen it drop below 60fps.
I'm hoping a patch or driver update will get things running a bit more smoothly. I remember the original Borderlands didn't support Crossfire at first with the HD5970 I had at the time, which was one of the few games that didn't run at a minimum of 60fps - a driver update some months later fixed the issue.