While Nvidia is claiming “6 times more performance” with its Turing RTX cards over its Pascal-based GTX GPUs, the company is attempting to redefine performance comparisons that are limited to how well the new cards perform. Nvidia doesn’t even list the traditional floating point operations per second (known as teraflops), and has opted to hype two new performance capabilities. These are RTX-OPS, an average of the card’s performance across operations like shading, ray-tracing, etc, and giga rays per second which measures how well the new cards can ray-trace. Nvidia didn’t spend 10 years building its GTX Pascal-based GPUs to perform ray-tracing, so the performance comparison here feels less relevant.