Call of Duty 4 + Joystick...how?

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Just got a Logitech Extreme 3D Pro joystick to use with mouse while playing Call Of Duty 4 - but cannot assign movement controls to joystick. Anyone know how?
 
why?!?!?!?!

You realize movement on a joystick is far more precise than WASD keys? Those are digital, joysticks are analog - this allows greater control over the speed and direction of your movements. The bandwagon you want to jump on is the aiming with a joystick. The best control combination is joystick for movement, and mouse for aiming.

Dunno the answer to the OP's question, sorry.
 
oooh never thought about this, TEMPTING.
Kinda makes me wonder whats the point in gaming keyboards for FPS!
 
the guys right, my good griend who was no1 at half life deathmatch and now is in the top 16 in the world for quake4 used to play with a combo of a joypad and mouse and he was a freak of nature
 
how do you get to no1 in the world at hldm, and top16 in q4? i wasnt aware it still had a remotely big playerbase. lol. Either way it in theory is the best control peripheral, suprised none of the big pro geeks are getting contracts to use them and sell em, they're more expensive than keyboards after all?
 
The movement required to move a joystick is ridiculous though compared to a keyboard and it doesn't give you any more accuracy at all, even if it did it would be useless for FPS games.
 
you could argue the movement required to move a mouse is aswell, and that having to lift it up and pull it to other side to pad again is ridiculous aswell.
Its not such a far fetched idea if you think about it
 
you could argue the movement required to move a mouse is aswell, and that having to lift it up and pull it to other side to pad again is ridiculous aswell.
Its not such a far fetched idea if you think about it

you only have to do that with rubbish mice /pads
 
a funcmat and a G7, hardly rubbish are they.
Depends on sensitivity etc? what if say in a game someone appears on my left, then another further left, then another further left, eventually you run out of pad dont you? yes i could get a bigger pad, but what if more people appear. and bigger pads are not always feasable.
 
You cant really compare aiming to moving around though, you need accuracy with aiming, where as with movement you just need to be able to change direction fast. Would you use a keyboard to aim with and a mouse to control your movement?
 
a funcmat and a G7, hardly rubbish are they.
Depends on sensitivity etc? what if say in a game someone appears on my left, then another further left, then another further left, eventually you run out of pad dont you? yes i could get a bigger pad, but what if more people appear. and bigger pads are not always feasable.

On joystick you would be dead after killing the first one it's that slow.
 
It's not "twitchy" like a mouse can be, you can pop sucessive headshots (need the skill mind) in seconds from all over the place. With a joypad it just isn't as responsive. However that could change.

You're not reading the damn topic. Read read read. He's talking about movement, not aiming. As in, move forward, move sideways. WASD keys are binary, analog movement are not.
 
You're not reading the damn topic. Read read read. He's talking about movement, not aiming. As in, move forward, move sideways.


Ah movement, well yea, I find that joypads are better for slower paced games, but for fast paced ones like UT, Quake, I just feel more at home with WASD :/

However if there is some sort of left handed joypad you can use for movement that might be quite interesting to try out.
 
Ah movement, well yea, I find that joypads are better for slower paced games, but for fast paced ones like UT, Quake, I just feel more at home with WASD :/

However if there is some sort of left handed joypad you can use for movement that might be quite interesting to try out.

Again, he's talking about a joySTICK not a pad. :p
 
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