Crysis looks incredible (in game footage)

Zip said:
You forgot to mention a big bank balance :p :(

Ah, that'd be because us chaps in the Northern hemisphere have the power of inferring information from other information. ;) :cool:

slothmeister said:
Also to the guy that mentioned that we would need a PysX card, when watching one of the gamespot vids that had one of crytek team talking about the game, he was asked if it was implementing this card, his answer in the as many words..... No!

That would have been me. If you read my post closer, thats right push your nose against the monitor, i did mention that i didnt fully know and assumed the point due to their previous technology. But thanks for clearing that up a bit.

To those saying that the game there was running on a single X1900. Thats all very well and good, but lacks a lot of other information. Other hardware for example. Also the operating system. If the X1900 was running some sort of DX10 emulation then i cannot believe it would be smooth at all. However, we still never know.
 
I'm 36 and been gaming since the 386 cpu was top end lol and to tell you the truth its still all the same now people hear about a new game o/s etc and assume too much.

imo

1. dx9 will be used for a long time yet
2. xp will be used for a long time yet
3. never assume or worrie about a game until its out
4. the pc world is ever changing enjoy it its a hobbie if you hate forking out money stop crying and buy a console.
5. hate it or not bill gates runs the show (i hate it but have come to terms with it)
6. with this new crytek engine and the new unreal engine etc we are about to turn the corner in gaming history and are about to behold some amazing gameplay and graphics so sit back and lets enjoy as the the future is looking really bright.
 
ojo said:
Hmmmm looks very scripted, kind of like COD, MOHAA etcetera...

Only on a similar level to Halflife 2. The AI has the freedom to move around the world to best combat you/ally you etc but ultimately there needs to be story enhancing aspects. Scripted sequences are not the gaming devil.
 
Viewed this on Bit-tech


"Er, wow.

Uh...

Wow.

Sorry. Our collective brains appear to have stopped functioning here, as we write having just gotten our hands on the show-stopping shooter, Crysis.

Remember those videos? Remember the screenshots? The ones that looked absolutely bonkers? Yeah, those ones. They're real. The game absolutely, 100% looks just like that - and plays even better.

Gameplay: Crysis is simply the best-looking game we have ever seen, ever. Foliage moves as you walk through it. The lighting is spot on. Enemies can crouch behind bushes and shoot through the leaves at you. There's an absolutely outrageous depth of field effect as you focus on things close to you, such as the sight of a rifle. Clouds roll along next to you as you climb a mountain. The whole thing looks, frankly, cinematic.

The gamplay appears to be, from the two levels we saw, basically the same as Far Cry, with the same mix of outdoors and indoors scenery. With that said, the massive improvements to the environment add a whole new dimension to the experience. There are some nifty arsenal improvements, too. Your gun is completely customisable, with add-ons and bullet types all changeable. We saw a great type of bullets called Tag Rounds, which contain a sleeping chemical. The idea is that you can surreptitiously fire at a number of enemies and tag them, then use secondary fire to take them all down at once, injecting the chemical into their blood and avoiding one seeing the other getting shot. As they all collapse in a comic heap, you're free to run over and execute them, safe in the knowledge that none of their mates will be any the wiser.

Hardware: We saw the game running on an Intel Extreme Edition dual core processor, 2GB of RAM and X1900 CrossFire. The frame rate was very good, considering the fact this is still relatively early code. A Crytek spokesman said that this was "Definitely going to be a game worth upgrading for. You're going to need to get some new hardware to play this properly."

We saw it running in Direct X 9 mode, and Crytek suggested that DX10 would not bring much more to the table other than increased performance for cards that support it. Obviously, there is a lot of physics going on in the game - calculating all that foliage isn't easy - and we asked Crytek how they were handling it all. They confirmed that there are no plans to integrate Aegia PhysX support, and that all the physics routines were written by themselves. Most of the processing is done on the processor - making use of multiple cores where they're available - and some processing is even offloaded to the GPU where it can, although to quote the Crytek rep, "We're going to be keeping the GPU pretty busy most of the time just with graphics, though."

Crysis is truly the next PC title to really get revved up about. Crytek would not formally confirm that the game could hit before Vista does next January, although that was rather the impression that we got."
 
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ben_j_davis said:
Hardware: We saw the game running on an Intel Extreme Edition dual core processor, 2GB of RAM and X1900 CrossFire. The frame rate was very good, considering the fact this is still relatively early code. A Crytek spokesman said that this was "Definitely going to be a game worth upgrading for. You're going to need to get some new hardware to play this properly."
Any idea what resolution it was running at?
Would be a shameto hear that Crossfire cant run it beyond 1024 :eek:
 
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