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- 1 Mar 2014
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So after getting Project Cars and be amazed at the reality of the game, I'm convinced I need (want ) to get into the VR scene.
I've read up and watched videos about the Pros and Cons of both the Rift and Vive and here is what I a have gathered.
Vive:
Better for room scale VR
Heavy especially on the front of your head, uncomfartable for long sessions
Longer wires
Less USB hubs needed
Native Steam support
Bad image quality but god rays aren't as bad as the Vibe
Less immersion
Can use prescription glasses
Controllers included
Hassle to setup
Need extra headset
Takes more time to wear
Oculus Rift:
Chair VR
Light and comfortable
Short wires
Tons of USB hubs needed
Specific storefront (Project Cars does have Rift support in Steam though)
Sharp image but god rays are bad/annoying
Good immersion (no bezel/monitor type effect)
Can't use prescription glasses easily (I do wear glasses but I don't when gaming)
Need to buy controllers separetely (rumour has it they are more "real" than the Vives)
Easy to setup
Includes headset sound
Easy to wear
My Hardware:
i7 3930K / 16GB RAM / 1TB+0.5TB SSDs / 2x Titan X Sli clocked at 1367Mhz 4K monitor
I like my eyecandy but of what I heard you can't run SLI currently on either setups, will it be possible in the future ?
Will a single 1367Mhz Titan X (Maxwell) be able to run 90FPS with supersampling/anti-aliasing?
Is there anything I can do to get my current games to work (other than the VR titles)?
....not sure how good VorpX is
Is the Rift or Vive better for unsupported games ?
Do I need to repurchase games I already have for VR ?
Other than maybe 3-4 titles most of the games are very VR orientated/short and somewhat showcases.
Any opinions/observations/additions are welcome
I've read up and watched videos about the Pros and Cons of both the Rift and Vive and here is what I a have gathered.
Vive:
Better for room scale VR
Heavy especially on the front of your head, uncomfartable for long sessions
Longer wires
Less USB hubs needed
Native Steam support
Bad image quality but god rays aren't as bad as the Vibe
Less immersion
Can use prescription glasses
Controllers included
Hassle to setup
Need extra headset
Takes more time to wear
Oculus Rift:
Chair VR
Light and comfortable
Short wires
Tons of USB hubs needed
Specific storefront (Project Cars does have Rift support in Steam though)
Sharp image but god rays are bad/annoying
Good immersion (no bezel/monitor type effect)
Can't use prescription glasses easily (I do wear glasses but I don't when gaming)
Need to buy controllers separetely (rumour has it they are more "real" than the Vives)
Easy to setup
Includes headset sound
Easy to wear
My Hardware:
i7 3930K / 16GB RAM / 1TB+0.5TB SSDs / 2x Titan X Sli clocked at 1367Mhz 4K monitor
I like my eyecandy but of what I heard you can't run SLI currently on either setups, will it be possible in the future ?
Will a single 1367Mhz Titan X (Maxwell) be able to run 90FPS with supersampling/anti-aliasing?
Is there anything I can do to get my current games to work (other than the VR titles)?
....not sure how good VorpX is
Is the Rift or Vive better for unsupported games ?
Do I need to repurchase games I already have for VR ?
Other than maybe 3-4 titles most of the games are very VR orientated/short and somewhat showcases.
Any opinions/observations/additions are welcome