Fallout: New Vegas what a dissapointment :(

Just completed the Main quest line for New Vegas and it only took me 12 hours :mad: Even though it was a good quest line 12 hours isnt worth the 25 pound i paid on the friday. And what bugs me is you cant even carry on after you completed it you have to go to the last save :confused:

~£2/Hour is bloody good value :confused:

I cant think of many sp games that give you better value.
 
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Thats me , living it up :)
 
I have to agree though it's pretty damn pathetic that they charge 25 quid for the main storyline to last 12 hours. Even though you do have replayability the main story should last far longer than that. I would rather a more elaborate story driven gameplay than aimless exploring in a single player world. It just doesn't cut it in my opinion.

The "aimless wandering" actually expands the story a lot. The more wandering and exploring you do, the more you find out about the game, story and the Fallout universe. In my opinion, it's the intention of the developers that you do wander in such a way.
 
Sandbox game. I am close to the end but there's a lot to explore. Many sidequests and little touches to be found. Nobody's forcing you to only do the main quest. 12 hours for just a main quest is good value compared to some games nowadays....add in the potential 20+ hours in side quests and exploration. Top stuff.
 
Sandbox game. I am close to the end but there's a lot to explore. Many sidequests and little touches to be found. Nobody's forcing you to only do the main quest. 12 hours for just a main quest is good value compared to some games nowadays....add in the potential 20+ hours in side quests and exploration. Top stuff.

Potential 20 hours? :D

I'm 90+ hours in to Fallout 3 and I'm not even half way through the main storyline. All my wandering through abandoned areas (like the RobCo facility) has expanded the story so much for me, reading all the computer diary entries and so on = win.
 
Wow 90+ hours thats pretty impressive :O After i completed Fallout 3 i just explored the Vaults collecting the bobble heads and stuff.. but after that i spent most of my time mostly just trying to wipe the hole map of life.

And blowing up Megaton from Tenpenny at the start is pretty darn cool... but a long walk, haha :)
 
I'm 28 hours into new vegas, and a little over half way through the main story and am level 18. I will proberly have at least 40 to 50 hours play time by the I finish the main story and have done what I want with this character. Then I will do it all over again, exploring different choices and play styles. Overall this will easily provide me with over 100 hours of gameplay before even getting into mods. For the price this is a huge ammount of entertainment.

You complain about the short length of story but it is far longer that most other games, and if you only care about the main story than perhaps this isn't the sort of game for you, because the point of these games is that there is SO much more than just the main story.
 
You complain about the short length of story but it is far longer that most other games, and if you only care about the main story than perhaps this isn't the sort of game for you, because the point of these games is that there is SO much more than just the main story.

To be honest, you picked the wrong game.

Also, you spelled "disappointment" wrong.
 
I have to agree though it's pretty damn pathetic that they charge 25 quid for the main storyline to last 12 hours. Even though you do have replayability the main story should last far longer than that. I would rather a more elaborate story driven gameplay than aimless exploring in a single player world. It just doesn't cut it in my opinion.

I think it needs to be a mix, the main story does indeed need to be WAY longer and more detailed.

The main story in FO3 is really very short, follow dad, get geck, activate, done. Its very uninvolved, there aren't any twists, there isn't a bunch of great characters involved in the main story line, its a fairly dull affair.

But there is a massive massive gameworld there, for me theres too much content thats just buildings, kill everything in side, get 50million bullets that you don't need, a bit poo, but there is lots of VERY good content in there that is well worth playing through.

While taking you around every last place to see every last thing on the main story line is mental, not everyone wants to get every last bottle of cola before finishing the game, a significantly longer main storyline that at least shows you 1/10th of the content is something I think it should have and is painfully badly missing.

I'm only just into NV, been playing FO3 properly for the first time, mixing main story with mostly exploration and side quest stuff. Again the problem is I have the DLC, which vastly changes the dynamic of the game, and I'm lvl 26/27 and basically invunerable at this point, with like 250 stim packs, ridiculous guns and ammo and tonnes of the game left to go.

Its FAR from perfect, the DLC breaks the leveling/game/power of the player, and far too much. THe main story is WAY to short and uninvolving, end of the day the main story should take you through a lot more highs and lows, because really a fairly weak character and fairly weak story doesn't really make me feel like I even care if my character gets every last weapon, or saves or kills every last person.

Basically a truly epic and great main story, which frankly with the size of the game world and the sheer number of massive buildings with tonnes of content that has no story using it would be so easy to have made, would simply make the rest of the game better.

Getting more involved, and feeling more for your character, and making life better or worse, whatever, makes every single action you take elsewhere mean more and seem that much more worthwhile.

FO3 is great but could have been epic, I'm sure NV is pretty similar. Size wise its massive but in FO3, you clear one power station, you've cleared the all, its like having the same level repeated 5 times throughout Call of Duty to make it bigger.

The dialogue in the first hour of NV though is significantly, really hugely worse than FO3, it feels out of place, it gives you options before you're really heard of the situation/person they are talking about. its asking almost instantly if I want to help take over a town or help defend it, with really not even the slightest clue which side I might want to pick. FO3 was far more fluid in conversation.
 
I'm about 18 jours in and I havent even entered Vegas yet.

Isnt there a video of somebody completing Oblivion's main quest line in 17 minutes? I dont think anyone ever accused Oblivion of being poor value.
 
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