- Joined
- 13 Sep 2005
- Posts
- 4,301
Yeh few odd changes. The delay from going from building/editing to getting a shotgun ready seems like an unintentional 'feature' that was left over from double gun nerfs.. There's also an issue with having to expose more or your character model when peaking over ramps etc which again seems like a mistake. It makes high ground less of an advantage.