It's almost like they didn't want it to succeed because they have bloody-mindedly refused to listen to any common sense, feed back or criticism since its announcement. They have hugely under-delivered on features, antagonised developers, well before the latest Terreria episode, then opened and shut down a development division without releasing a single game, and most damningly of all have utterly refused to change their DOA business model.
Total ******* hubris as someone once said.
I get that for the nichest of nichey gamers it's got some value and a few people have enjoyed it, but it never have a chance of succeeding. Seems to me they threw it out there, saw that it wasn't going to gain enough traction very early on, and then have half-assed it's "deveolpment" until such a point in the the future when they can woodshed it.