No that's not quite true.Iirc the latest expansion odyssey doesn’t support vr and you need to use the previous version horizons in order to run it with vr support?
even more confused
i did try and launch the game without VR and it always loads Oculus and when i goto settings the game crashes out back to desktop ?
i went back to ED:O for the 1st time in a while (since it 1st launched) to do this weeks community goal to get the double engineered FSDs and there was noticeable improvement in performance in space and also when flying around the planet surface - it was flawless in fact with my reverb G2.
i didnt try the on foot stuff again however as it just does not interest me how it is implemented at the moment
In the interests of openness i do have an rtx 3090 however.... but it definitely WASNT flawless at any point when i played it right after launch (i did not bother with the beta)
not tried myself but did see this post if it helps (no idea on your crashing however)
Epic Launcher Settings (lower left corner) > Elite Dangerous > Additional Command Line Arguments
the Additional Command Line Arguments to set for Elite is "/NOVR"
then if you want to load in vr
Epic Games has a menu for each item in your library (three horizontal dots). One of these is labelled, "Launch in VR", which seems to override the command line argument specified in the settings.
This allows you to launch it in standard by clicking the portrait, whilst still being able to load in to VR when you want to by using the menu item, so you have the best of both worlds