Macbook Pro Retina - My impressions

I thought it was incredibly smooth. I was very impressed by the hardware and the software (no third party applications though) when I tried it in the Apple store.
 
If that were the case, how come my last generation MBP 13 can handle a 27" monitor with no problems in day-to-day use, and larger MBPs can handle two (both including integrated displays)?

The 650M, like even some of the lowest end of cards, will have no problem handling the resolution.

What resolution was the 27"? Most are 1920x1080. The Retina display is a bigger 2880x1800. The retina display has 2.5 times more pixels than 1080p.
 
I bet its just a driver issue for now. My integrated Intel 950M can power a 13" screen and a 24" external display with no problems. So a current generation GPU shouldn't have any problems pumping out 2880.
 
What resolution was the 27"? Most are 1920x1080. The Retina display is a bigger 2880x1800. The retina display has 2.5 times more pixels than 1080p.

A "proper" 27" panel, if we could call it that, is 2560x1440. I don't personally run my iMac in Target Display Mode for my MBP, but it can do it, and the MBP 15/17 have no problems running two (including its own display). As before, the HD4000 and the 650M are more than powerful enough to run the GUI at that resolution. Games are far more intensive than the GUI.
 
A "proper" 27" panel, if we could call it that, is 2560x1440. I don't personally run my iMac in Target Display Mode for my MBP, but it can do it, and the MBP 15/17 have no problems running two (including its own display). As before, the HD4000 and the 650M are more than powerful enough to run the GUI at that resolution. Games are far more intensive than the GUI.

Just to further clarify that the hardware is up to the job. If I set the MBP screen to 2880x1800 and then connect a 1900x1200 panel to each displayport and try scrolling around on anything - then it works fine. Smooth enough to show up the response time on the U2412Ms.

As I said in the other thread, this is a software scaling issue - Apple are well aware of it, and it'll be fixed. It isn't related to raw pixels, it is the scaling that is being done deep in OS X
 
My housemate has the new MBP and he runs two 24" monitors off it as well as the MBPr screen and has no issues so I would be a little surprised if the hardware isn't up to it. Well... unless apple have given him a really super special one and everyone else has been given rubbish ones. It could be true because we all know apple are *********.

If you don't like it, take it back and wait for ML to come out. I know we are all waiting with baited breath for the final say from the well respected Magick. I genuinely don't understand how people can ignore common sense so spectacularly. If loads of people have no issues with a product and you do, what could be the problem. Just take a wild swing at it. Faulty? Driver issues? Nah, pretty sure that apple have just built their flagship laptop with a GPU that can't even handle its own display and are hoping that no one will notice or try to use more than the internal display.
 
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Can you set the GFX to the 650m? When I asked in the shop the salesman said you can't and apple configures it auotmaticaly.

Yeah, you can. Just go to energy saving and turn off dynamic switching.

Where you in a proper Apple store or a reseller. Resellers seem to know NOTHING.
 
If that hardware had a windows logo it would be £2K

Insane!

I'm in the market for a new laptop, never had a mac before, but no way are they worth that much!. Sticking to windows based stuff.

We'll see when they launch them. They've not managed to make a MacBook Air for a third of the price yet, so I can't see them making the same spec retina laptop for a third of the price either.
 
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