Metal Gear Solid: The Twin Snakes or MGS1 (PS1)

The graphics in MGS1 are pretty low polygon and hazy textures now but if you immerse yourself in the game it shouldn't bother you. The music alone is enough to warrant a playthrough.
 
Ok it looks like I'm going to have to play both :p.

This will be the 3rd time I have bought a game cube to play 1 game :o. I'll play it on the PS3 first then play through the HD pack then maybe get Twin Snakes and a game cube, as I wouldn't mind playing through Resident Evil 1 remake on the GC again.

Twin Snakes would cost (much) more than the Gamecube itself, it's pretty rare now :p

Just looked on ebay and there are loads, but they do seem to be priced pretty high for buy it now auctions, the normal auctions don't seem to bad. I'll keep my eye out for one going cheap. But I dont mind what it costs as presumably I'll be able to sell it on for the same price I buy it for.
 
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Its the same game in almost every way but with better graphics and cutscenes which fit more with the sytle of MGS after 1, had the tech been as good when MGS1 was made, it would have been more like twin snakes than the version we got.

I wholeheartedly disagree here, it's not the same "in almost every way" at all. It's the same core story and environment but the actual presentation gives the game a completely different tone. The cutscenes are ludicrous, the voice acting/script is worse and the music has none of the atmosphere or impact of the original.

If MGS1 had been made for PS2 it would have had the gameplay and visuals of Twin Snakes, sure, but it would have still been far more like the PS1 version in terms of actual presentation and story. Twin Snakes had the influence of a different developer (and director) so it's obviously not going to be the real deal anyway.
 
Indeed, it's not even a true Kojima game considering it had a completely different developer and what seems like minimal input from Hideo. If they had just done what BluePoint Games have done with the HD Collection then we'd be sitting pretty, but they had to "improve" things. :rolleyes:
 
MGS for PS is the 'true' MGS1, if Kojima or anyone else thought it was the superior version it wouldn't be the one seen/heard in flashbacks throughout MGS4.

But that's not entirely true though is it? MGS4 contains references to both MGS and Twin Snakes, for example MGS4 uses voice acting from Twin Snakes in Snakes audio flashbacks during chapter 4. The lab section in chapter 4 is supposed to contain posters from both versions of MGS (need to check this). A google search suggests there are other references to Twin Snakes that can be found in MGS4, suggesting that neither are completely canon.

When it comes down to it people are not forced to like both (or either) and I respect that not everyone likes the same version I do but it doesn't stop me enjoying it ;p
 
When you have 25 years of history throughout many games in the series across different console platforms, there is bound to be many changes and retcons so at the end of the day, it doesn't really matter what version of the game you play, so as long you can at least enjoy it and get into the massive fiction of it's universe.
 
Hi,

Been away for a few days, see its still a bit of a topic, the first link sums it up almost perfect to how i feel about twin snakes, yes snake is more kung fu, but cutscenes from other MGS games can be just as crazy if not more crazy and to be honest snake logic should be used more, the cutscenes from twin snakes are epic

http://www.youtube.com/watch?v=o_Vb5WBN6Rw

MGS4 vamp vs raiden anyone? crazy hits home at about 1.18 onwards

http://www.youtube.com/watch?v=R61cCBUWNQM

So thats me out on this one, but if you can get it, the play it & i bet you will enjoy it
 
Yeah I don't know why people complain about crazy and over-the-top here and there when essentially the entire Metal Gear universe is just as such, and the upcoming Rising: Revengeance makes it more so. Not many seem to realise that the whole thing is typically a Mecha/Futuristic genre Anime in theme.
 
Hi,

MGS4 vamp vs raiden anyone? crazy hits home at about 1.18 onwards

the upcoming Rising: Revengeance makes it more so. Not many seem to realise that the whole thing is typically a Mecha/Futuristic genre Anime in theme.

You're both missing the point that neither of those examples feature Solid Snake, who wouldn't be backflipping around off missiles.

I'm all for the series having crazy characters/ninjas/vampires etc, just don't release a game that totally ****s on Snake's persona.
 
You're both missing the point that neither of those examples feature Solid Snake, who wouldn't be backflipping around off missiles.

I'm all for the series having crazy characters/ninjas/vampires etc, just don't release a game that totally ****s on Snake's persona.

Your point is not lost on me, however it was never the point i made, all i said was the cutscences in my view are better and are no more crazy than any other MGS games, i never said anything about snake, which if you view the link you see some right old crazy going on in MGS4, ninja or not thats more than a couple of tons he is swinging around like its a bag of spuds, whilst break dancing and vamp is bullet timed up to the max, so a world where that can happen, snake doing a backflip to jump off a missle is no more crazy.

I would say that twin snakes makes snake even better, i.e snake logic, lets not forget he's not really in 2 (to a point), 3 is big boss and he's an old man in 4, so theres not to much to compare with other than the crafted logic across the main games.
 
Your point is not lost on me, however it was never the point i made, all i said was the cutscences in my view are better and are no more crazy than any other MGS games, i never said anything about snake, which if you view the link you see some right old crazy going on in MGS4, ninja or not thats more than a couple of tons he is swinging around like its a bag of spuds, whilst break dancing and vamp is bullet timed up to the max, so a world where that can happen, snake doing a backflip to jump off a missle is no more crazy.

I would say that twin snakes makes snake even better, i.e snake logic, lets not forget he's not really in 2 (to a point), 3 is big boss and he's an old man in 4, so theres not to much to compare with other than the crafted logic across the main games.

I think you are missing the point. The problem isn't with over the top cutscenes, but the characters involved in them. Snake would not be backflipping onto missiles and doing crazy kung fu stuff. Raiden, Ninja and Vamp yeah sure, but not Snake. It isn't being complained about because it's over the top, it's being complained about because it isn't in character with Snake. Big Boss was in 3 but Snake is his clone, and Snake featured pretty extensively in MGS2. It's all about CQC, not being a rip-off of Raiden or Grey Fox.
 
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This missile gripe seems really minor thing to write off a full game. Lets not forget Twin Snakes is more in line with the producers original vision as he wasn't happy with the European edition (translation, voice acting etc).
 
This missile gripe seems really minor thing to write off a full game. Lets not forget Twin Snakes is more in line with the producers original vision as he wasn't happy with the European edition (translation, voice acting etc).

Is that why they changed Naomi's accent for Twin Snakes? She had a weird fake English accent in MGS, but in Twin Snakes and MGS4 they changed it to her normal American accent.

I guess as I have played MGS4 more recently it seems strange to hear her sounding differently in the first game, but for you guys who played the first, I bet her accent in MGS4 sounds strange.

I noticed Meryl sounds exactly the same, but it's amazing how graphics have progressed since MGS1 came out. I remember imagining her to look manly in MGS1 as her face was pretty much just a blur. But she is pretty hot in MGS4, not what I imagined her like at all.

My only small gripe in MGS4 is that the Japanese actresses used for the motion capture doesn't mesh with the western actresses the characters are based on. But I guess this is to be expected with it being a Japanese game.
 
Yeah I don't know why people complain about crazy and over-the-top here and there when essentially the entire Metal Gear universe is just as such, and the upcoming Rising: Revengeance makes it more so. Not many seem to realise that the whole thing is typically a Mecha/Futuristic genre Anime in theme.

I see this argument a lot, but it ignores one crucial (and frankly rather obvious) thing: Within the crazy and over-the-top world of MGS, Snake is intended to be essentially be the one 'grounded' character so that everything that's happening can actually be related to. Even though Snake's own origins are unrealistic, the fact that he is, essentially, just a 'super soldier' as opposed to having any kind of super power or ability means that the player identifies with him.

Twin Snakes lost sight of all that. It's not just once occurrence either, it happens throughout the cutscenes in the game.

Lets not forget Twin Snakes is more in line with the producers original vision as he wasn't happy with the European edition (translation, voice acting etc).

Forgive my bluntness, but...source? Considering the changes that the outside help made to Twin Snakes, I find it hard to believe that it's any more akin to what MGS1 should have been, than MGS1 was in the first place. Especially when you consider the awful changes they made to the soundtrack, and the frankly terrible pacing and delivery of dialogue in some cutscenes. Some of the most moving cutscenes from MGS1 (like Sniper Wolf's death) lose their impact significantly due that. The Twin Snakes version comes across as cheesy.

Is that why they changed Naomi's accent for Twin Snakes? She had a weird fake English accent in MGS, but in Twin Snakes and MGS4 they changed it to her normal American accent.

I guess as I have played MGS4 more recently it seems strange to hear her sounding differently in the first game, but for you guys who played the first, I bet her accent in MGS4 sounds strange.

Ha yeah, I did always wonder about that somewhat. Not to mention the fact that she goes from looking about 40 in MGS1, to a hot late-20s girl in MGS4. :p
 
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Snake was meant to be a normal guy sucked up into abnormal situations. As has previously stated, he was the tool that allowed players to have common ground within an insane story. The moment he becomes super-ninja too you lose that relate-able element.


But lets not forget, the gameplay was also inherently broken in Twin Snakes, this for me is a far bigger issue! The fact that they combined the MGS2 engine with the level design and AI of MGS1 was a massive error. It means that essentially you could clear entire levels from a good vantage point using the first person aiming. The inclusion of the M9 tranq pistol was also an error in my eyes, the levels were never designed for it to be challenging to tranq enemies in silence from across a room, you had to get up close and personal if you wanted to do a silent takedown without killing anyone. Also headshots weren't possible in MGS1 without the use of a sniper rifle, again a noisy weapon that would alert enemies, in twin snakes you could just go around popping a round in everyones head with the silenced pistol/tranq without a worry in the world.


MGS1 was by far the superior title.

Jumping back to asthetics, how many times did snake REALLY need to mention the fact that Naiomi had a nice 'ass'. It was far more subtle and humorous when it was never directly mentioned as in MGS1 and was just referred to as 'that walk you have'.

In fact, that's the perfect way to describe the differences between the two titles. Naiomi wiggles her behind as she walks, this is important for noticing her when she's in disguise which is the same in Twin Snakes and MGS1. The way it's mentioned in dialogue is however and is very, very different. Iirc it goes something like this:

MGS1:
With the way you walk it won't be long before someone figures you out.

Twin Snakes:
YOU'VE GOT A NICE ASS LADY! GUYS GONNA NOTICE HOT STUFF LIKE THAT STRUTTING DOWN THE CORRIDOR!

This could possible be a slight exaggeration, however they do talk about asses way too much in Twin Snakes
 
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