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NVIDIA Demonstrates Witcher 3 With Hair Works – Talks Hair Simulation, Next-Gen FleX PhysX and Turbu

Yeah it looks like a great game. If you didn't care about graphics you wouldn't run a Titan X Gregster, you would have a 960 and be happy with medium / high.

Would you not be happier if the developers had taken advantage of your Titan X's power and delivered on the games graphics shown early on, to go with your great game-play.

Just wish there wasn't smoke and mirrors early on. It really needs to stop.

People get excited about 'E3' I don't know why any-more, whatever they show you can guarantee it won't look anything like that at retail.

Meh.

Me and you have been around so long, we know the score. For as long as I can remember, they have demonstrated games pre-launch and the graphics don't match up when the game does launch. I even watch TV adverts and see "In-Game footage" that doesn't look like that when I play. I tend to not get wrapped up in what it was and what it is and generally take it as it is. I will give judgement when the game is launched (which I got for around £17 from a key site) and if the graphics are poor, of course I will be disappointed but if the gameplay is there, I will be happy. I bought The Witcher 2 for its gameplay and they added a HD patch a while after launch, so maybe this will be the same.... Who knows but only a couple of days till launch :)
 
Yeah I totally agree mate :), but those that are disappointed that the graphics aren't what they were like when the game was first shown have a valid reason to express their opinion in being disappointed. It doesn't make them 'entitled' as some have tried to convey lol.

I think the game will be amazing just like the last two, but I am disappointed that the graphics aren't anything as good as the early promos were. I wish they would just stop doing this sort of bait and switch altogether. There is no need for it, it doesn't add anything if anything it takes away from the game at launch. Witcher 3's graphics are still pretty but we were shown what it could have been had the focus been on PC rather than the bottom bar (Xbone). would have been better never to shown that footage but rather show what is actually possible in reality from the start. Just not a fan of false advertising..

Wonder bra's, GTX 970, Watchdogs, Witcher 3 it needs to stop :p



Ha, not condemning the game, condemning false advertising... Um again.. Lol.

Ignore my ignorance but seen that said a couple of times (the bootom bar xbone). Where was this info posted bud? Interested to have a read, as I did watch a vid with CDPR saying that they have not downgraded but optimised the game.
 
Not long till playtime and really looking forward to this. Playability is all that matters to me and if modders or even CDPR can release a upgrade for high end PC users, I will be even happier.
 
From Brian Burke (nVidia chap)

We are not asking game developers do anything unethical.

GameWorks improves the visual quality of games running on GeForce for our customers. It does not impair performance on competing hardware.

Demanding source code access to all our cool technology is an attempt to deflect their performance issues. Giving away your IP, your source code, is uncommon for anyone in the industry, including middleware providers and game developers. Most of the time we optimize games based on binary builds, not source code.

GameWorks licenses follow standard industry practice. GameWorks source code is provided to developers that request it under license, but they can’t redistribute our source code to anyone who does not have a license.

The bottom line is AMD’s tessellation performance is not very good and there is not a lot NVIDIA can/should do about it. Using DX11 tessellation has sound technical reasoning behind it, it helps to keep the GPU memory footprint small so multiple characters can use hair and fur at the same time.

I believe it is a resource issue. NVIDIA spent a lot of artist and engineering resources to help make Witcher 3 better. I would assume that AMD could have done the same thing because our agreements with developers don’t prevent them from working with other IHVs. (See also, Project Cars)

I think gamers want better hair, better fur, better lighting, better shadows and better effects in their games. GameWorks gives them that.
http://www.pcper.com/news/Graphics-Cards/NVIDIA-Under-Attack-Again-GameWorks-Witcher-3-Wild-Hunt

I agree with what he has to say. I like and respect the way nVidia is pushing on with these effects and I hope to see more and more of them.
 
I thought nvidia partners could get the source code to gameworks? Pretty sure on that no bs podcast petersen and some other flunky say something along those lines.

They can, they are also allowed to optimise it for competitors, just not allowed to let competitors see the code.

Edit:

As I am led to believe :D
 
Apparently thats not the case with this game from the looks of it. :confused:

Well I wouldn't be impressed if CDPR purposefully gimped HairWorks to run bad on AMD (Like the Lichdom devs did to nVidia users with TressFX) but the rest has to be driver related. I wonder if Windows10 has it running better like PCars has?
 
Well this is an obvious lie, why do you have all those Titans then.

As for the gameworks damage control statement, wow what a surprise "you agree". Keep toeing that party line.

Why is it a lie? Why would I want a game that looks good but has no playability? Do you even know what my setup is lol? Do you know what games I play a lot of?
 
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