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Oblivion fully benchmarked on all major cards...

Caporegime
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Very interesting to see how this game performs accross the range of cards, and kudos to firingsquad for taking the time to test it fully and comprehensively http://firingsquad.com/hardware/oblivion_high-end_performance/page3.asp

The article was released a couple of days ago but crossfire performance hadn't been properly implemented in oblivion and the SLI'd 7900GTX were dominating. However, this has now been changed, the graphs updated, and we can see crossfire proving to emerge as a very competetive platform that can only get better as drivers mature. :)

EDIT - Also here's the Gamespot test which runs different CPU speeds and finds that the game scales very well with increased processing power http://www.gamespot.com/features/6147127/p-7.html
 
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Hi there

Well if I've read that right if you want high resolution and maximum image quality ATI is the way too go? Even the X1800 XT's are quicker than the 7900 GTX ?????
 
Noxis said:
I wish they had included SLI and XFire in their tests :(

There's a ton of SLI/crossfire tests, read the whole article! :)

Initially when they tested crossfire the drivers werent optimised in oblivion and the LSI crucified it. However now crossfire and AFR has been properly utilised/fixed in oblivion and now the crossfires are dominating, although there have been the odd graphical glitch that is due to be fixed in the next Catlyst release.

Look here for the start of the SLI/Crossfire benchies http://firingsquad.com/hardware/oblivion_high-end_performance/page9.asp

Firingsquad is a site about as reputable as they come, and one of the only sites that would have bothered to go back over their benchmarks and update them the moment the crossfire fix came out.
 
Seems heavily optimised for ATi, maybe because of the straight port from the 360? I hope NV pull their finger out and fix their drivers for this game, as the X1xxx's are so much better, it might be a driver issue. 7800GT sucks.
 
Well, I guess one nice thing to look forward to is DX10 - it should put an end to all this optimisied for one manufacturer carp. Once all the games are DX10 that is - so, gogo 2010 :p
 
Lanz said:
Seems heavily optimised for ATi, maybe because of the straight port from the 360? I hope NV pull their finger out and fix their drivers for this game, as the X1xxx's are so much better, it might be a driver issue. 7800GT sucks.

It certainly seems like the game loves ATI's rendering a lot more than Nvidias, hopefully theyll fix this with a patch though. And yeah the 7800GT does suck with oblivion. :)
 
To make it worse for Nvidia there is a 'Chuck' patch (apparently named in honor of the guy that found a way of enabling this functionality) that now allows you to use HDR & AA at the same time. I am not in even loading up this game until my X1900XTX arrives!
 
Hmm from what ive seen though the patch requires downloading the new modified cats, and I only use omegas. Id much prefer some sort of hotfix I could apply to my current drivers instead. Guess ill wait till omega incorporates it in his. :)
 
Lanz said:
Seems heavily optimised for ATi, maybe because of the straight port from the 360? I hope NV pull their finger out and fix their drivers for this game, as the X1xxx's are so much better, it might be a driver issue. 7800GT sucks.
Looks like the ATI cards do have an advantage because of the GPU in the XBox360

It's actually not bad with my 7800GT, but I did have to change some ini settings and mess with shadows to get it running good with still acceptable IQ
 
I was in the same boat. My 7800gt didn't do too badly at all, though I did find this game to be a little more sensetive to overclocking than some other games. But at 460/1.15 is fine.

I suppose though in terms of performance, this game above others is really subjective in terms of what is acceptable. Normally for any first person game 40+fps all the time is really the minimum of what I consider ok, but for this dropping into the the 20's isn't really all that bad as long as it's only for a second or two. A steady 30+fps in this game is more than playable in my opinion.
 
man_from_uncle said:
I suppose though in terms of performance, this game above others is really subjective in terms of what is acceptable. Normally for any first person game 40+fps all the time is really the minimum of what I consider ok, but for this dropping into the the 20's isn't really all that bad as long as it's only for a second or two. A steady 30+fps in this game is more than playable in my opinion.

Agreed, oblivion is a game that runs at a pretty sedate pace, its not a fast-twitch game that requiress 60fps+ (though it would be nice). A solid 30fps in most places dropping to 23fps in worst case scanrios is fine for me. In the arena when fighting multiple combatants though my CPU cries. :D
 
Can someone bench there cpus for this game? Someone with a 2.8ghz opti, change it to stock and see how much difference it makes? Would be good to see if this is truely a GPU hog or both.
 
Lanz said:
Can someone bench there cpus for this game? Someone with a 2.8ghz opti, change it to stock and see how much difference it makes? Would be good to see if this is truely a GPU hog or both.

Added the gamespot CPU test to the first post, the game scales very well with increased CPU speed. :)
 
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