What’s this Hardcore mode all about, then?
For Hardcore mode, it’ll apply to all four game modes, and it’ll be no kill-cam, friendly fire is on so you can kill your own team-mate accidentally or intentionally, much more realistic damage from weapons… Basically everything will feel much more realistic and it’s focused on those intense moments; it’s going to be do or die and you’ve really got to be on your toes. There’ll also be a huge reduction in the HUD elements, so no crosshair, so if you want to aim and hopefully you’re not screen dotting, it’ll be really important to use the iron sights. Guys aren’t going to be shooting from the hip; you just can’t in reality. It’s to make it feel like a much more realistic version of Battlefield. We know there’s a group out there, and they may not be biggest but there are guys who want to experience that type of gameplay, especially from a game like Battlefield where you can have vehicles. Of course, when you do get in a vehicle, all those crosshairs and visual data is built into the game and it’s modelled from reality, just like the guns, so when you bring it up to your eye that’s what you see, and it’s the same in the vehicles. We’re not going to take away things that would make sense in the real world – I guess would be the better way to describe it. There’s nothing that would break that immersion in reality, no enemy icons, no mini-map, and this will also be a ranked game mode.