You'll need to do it very soon as we will begin public testing of the new server shortly and once that is done we'll be trying to move to the new server asap.
Not sure wether to ask ingame/linktart so i guess here will do
I have only just gotten the basics and dont want to mess up the move by giving you the wrong co ordinates is there anyway someone could take a look i have marked 4 corners of the build with 3 sandstone blocks and torchs on said blocks?
Hope you dont mind my asking but as i say would rather you chaps did it than me am bound to pudding it up
Also, with regards to the build moves, where will they be located on the new map? All in a huddle or with similar proximity to other builds as they are on the current map?
Instead of saving structures can you pick a location and chest al materials up so i can build from scratch?
Ok, just trying to reconnect on my iMac after being away for a while...
I've downloaded the launcher from Linktart but when I try to connect I get: Internal exception: java.net.SocketException: Connection reset
Interestingly, when I run the .exe in the Linktart download, it launches X3! I'm surprised it does anything at all to be honest!
Anyway, the download put me on 1.3.1 which failed and an update to 1.3.2 also failed. Am I even on the right version?!
Halp
Anyone able to give me a headsup on whats happening?
There is talk of a new server? What will that bring? Will it be a completely new map? Same rules?
Ah, ok, thanks for the update
You said that you have copied the builds already, does that mean that it is a waste of time me building anything else? For example, I just build a HV Solar Array, does that mean that it won't be in the new world?
So anything you build on this server will be deleted?
Being unable to log in at the moment, is there anyway I could arrange to have a couple of builds moved over at all? It would be nice not to lose stuff if there is a chance of sorting out my log in in the near future... Ta.
Is the LT launcher built on 1.2.5 then as whenever I run it, it decides to update
I haven't played for quite some time due to disliking Tekkit, so is the server still running Tekkit? Last I heard there were talks of it being removed.
we have a lot of crystal chests lol
Are admin do a 1 4 1 swap?
Thats where all my Crystal Chests went - you missed one of mine though on the second floor.
I see there is a slight problem with copying red alloy wire, does that include all the redpower mods or just the wire?
Ok thinking of heading back to the server after a while away, is it stable etc or you guys updating and changing things still?
Went on the test server briefly last night and found it really laggy, but that could have been my housemate downloading something.
Just get players to count how many crystal chests they have, admins spawn in that amount - and then once the player has swapped out all their chests they have to return the same amount of crystal chests
Some of the red alloy wire doesn't like to be copied, and the red stone signal is not updated over the copy - see the dark area of wire? This was after I went around replacing redstone torches and levers to get it to update to prevent major spawning
Its nothing major, but some of the lighting circuits are in rather confined spaces and difficult to get too sometimes.
the new launcher i dloaded keeps on crashing everytime i click to go onto multiplayer?
its ok now it was the sphaxbdcraft texturepack that was making the launcher crash but its working now it has been removed and it is the new linktartlauncher
Can someone please help me join the server !!!
This is whjat I've done so far :
I have the linktartv3 launcher
I registered on the forums ( linktart )
Read the rules.
Made a whitelist request post.
Answered the questions about rules.
When I launch minecraft via the linktartv3 client and go to multiplayer I can see two servers Linktart MC Server and test.
If i try test I get the message "outdated server" if I try Linktart MC Server i get " connection lost, internal exception : java.net.SockerException: Connection reset"
What am I doing wrong ???
yes the map on the test server is to be keept for live server