I don't think there is a right or wrong answer as to which is best... just personal preference. I have absolutely no interest in PvP in games (tho I do like a bit of coop with friends). I certainly dont like potentially 1 sided PvP and add to that because I will never engage 1st in a game where not everyone will be an enemy I will for ever be at a disadvantage.
Also (and maybe SC can buck the trend) but usually the missions and what not in open world games are pretty shallow. I much prefer the richness you can get in story driven more single player games .. also potentially more interaction can be allowed when there isn't a risk of an organised huge group of players dog piling on 1 thing and destroying something which is meant to be really hard but possible to destroy.
I am not saying I have no interest in star citizen.... but it is S42 which interests me more.
if SC had a mode with no PvP (but with richly detailed npcs to stop it getting dull) I would maybe feel differently but that is not the direction SC has taken
Something about game developers that they seem to think pushing people to do PVP even if they don't want it is a good thing.
Dune Awakening for me at least is an example of this, when originally launched to get to the final tier 6 level you had to go to the deep desert and engage in PVP, what actually happened? PVE'ers quit the game at tier 5 and it seems there were a lot of those as the game pretty much died on its arse at that point.
So FunCom said ok fine, we will give you some tier 6 availability in the PVE zone, people came back but soon realised this was very much tokenism, the actual tier 6 loot was extremely rare in the PVE zone, almost none existent, everyone left again.
-FunCom, we will make some adjustments, those adjustments barely moved the needle, still had many factors more tier 6 stuff in the PVP zone....
They have made announced adjustments for tier 6 loot in PVE zones 3 or 4 times at this point and still its just tokenism, i can and have spent 2 hours flying around the PVE zone of the deep desert and not seen a single spice blow, meanwhile just over the PVE to PVP line spice blows are popping off all the time, the moment you cross that line some Russian kid is jumping on your back.
Its almost to the level of derangement that they are trying to force PVP, even seeing and acknowledging it doesn't work what they actually do is double down, triple down, quadruple down on it......
And yes in the last SCL one of the questions was about PVP to which the answer was "we have to have PVP even in the PVE focused area"
If i'm in a defenceless mining ship getting jumped by a PVP'er i'm not going to find that fun, luckily the chances of that actually happening in any star system is going to be in the region of never to rare, but if it wasn't i wouldn't play it as i don't play games that i don't enjoy.